p1man0206_OYYB
1 day agoSeasoned Vanguard
Proposed Debuff System for Players with High Ping
I’ve seen many posts on social media and elsewhere pointing out the issue where players with high ping currently have an unfair advantage in the game, so I’ve come up with a solution and decided to share it here.
The solution involves increasing the hitbox size of players with high ping (both infantry and vehicles) in proportion to their ping value.
Up to a ping of 30, the hitbox size remains normal; from ping 30 to 60, the hitbox increases by 5% for every 1-point increase in ping; and from ping 60 onward, the headshot detection area increases by 10% for every 1-point increase in ping. By doing this, players with high ping would once again be at a disadvantage, as they were before, effectively restoring balance, don’t you think?