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scottysaved's avatar
scottysaved
Rising Adventurer
4 days ago

RPGs vs. Infantry

Thoughts on the RPGs being basically useless against infantry? There is about 0 splash damage on them when fired at infantry, even if you hit a wall directly behind them.

personally, I’m happy about this limiting the amount of chaotic n00bs shooting rockets all over with zero tactics or care about it, but curious what others may think. It’s been frustrating at times when I’m pinned down by MGs or a handful of snipers and I want to hurl a rocket at them to calm them down or get me out of the engagement, but because of the 0-20 damage it does via splash it’s hard to do that.

The only kills or higher damages I’ll get with a rocket propelled grenade (… an explosive…) on infantry is if I get them with a direct impact.

my buddy said that those projectiles are technically made to penetrate armor, not infantry, so it sort of makes sense to him. Again curious what the general thoughts are on this.

4 Replies

  • crazysteve1970's avatar
    crazysteve1970
    Seasoned Newcomer
    4 days ago

    Ya Dice never got the concept of balance since I been playing since 1942. 

  • No the problem is they are going COD instead of BF, explosives are nerfed to hell so y add the trophy system for grenades and missiles, Its pointless with their current dmg or AoE. They want gun fights and players who act as sponge bullets while having fast pace movement in tight maps

  • If they gave the RPG significant splash damage, I'd just shoot all my RPGs every time I spawn on infantry instead of vehicles, as that would just give me free and effortless kills. 

    By making it less effective against infantry, you ensure people use it the way it was intended. Which is to either destroy vehicles or buildings. The grenade launcher is meant as an anti-infantry tool instead. 

     

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