SBMM
So, they announced that Battlefield 6 will have SBMM. People will be matched based on ping, server location and skill factor based on gamemode you play. Atleast that is what they said, and nobody knows exactly how the SBMM system works in Battlefield 6.
It's well known that games like Delta Force and Call of Duty manipulate the outcome of a match. Today I have the exact same feeling with Battlefield 6. Today I have a way different expierence and want even drop the beta at this moment and question if I should buy BF6 to be honest.
I'm only being thrown in matches that are far over and always on the losing team. I had like 4 matches now where we barely couldn't leave our base. In almost no match, we had even 1 flag. And if we had one, it was gone in a eye blink. I'm literally only join matches that are in progress and are far over and on the heavily losing team.
Matchmaking also have increased signifcant, sometimes I'm waiting up to 4 minutes to join a match. Which is also in games like Delta Force after playing a few days. The matchmaking becomes hideous long, and also join in a in progress matches, on the heavy losing team aswell. This goes on and on and on for like a day. Day after I have like 3 or 4 good matches again and then it repeats again. A full day of bull**bleep** matches. I'm getting this vibe in Battlefield 6 aswell... How can it be so incosistent compared to yesterday.
That's not all, also the TTK has increased significant compared to yesterday. I don't know if they have more traffic and the servers are barely holding together, or they haven't increased the ticket rate/hz of the servers which I lose certain frames that causes desyncs. But right now BF6 beta is just unfun to play, due these problems.
This feels exactly like Call of Duty and Delta Force after a few days of playing. I just don't understand why developers don't release dedicated servers like old times. I mean, if they say to go back in time with Battlefield 6 gameplay, then where are the dedicated servers? I also hate it that they said to bring back "class locked weapons" but now it suppose to be only a separate gamemode, which didn't even include Breakthrough. So, why would I trust them with their SBMM system or believe what they say about it?
You should ask the question yourself, why do developers heavily push for SBMM while the majority of gamers ask for dedicated servers? Why do the developers need to be in control of what matches you want to join? Why can't we have the dedicated servers back? Gaming was back in the day way more consistent as nowadays.
I do play shooters since begin '90's when I was a child. I never felt such a inconsistent gameplay in recent years. It's so noticeable how the expierence can change each day. I never had this feeling in older games, like the old battlefield, America's Army 1 (later updated to 2) the old Counter Strike. Since all that SBBM crap, games feel way more incosistent.