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BownrInSweatPanz's avatar
BownrInSweatPanz
Seasoned Veteran
5 days ago

Sidearms Need buffs + Max points Increase

Right now Sidearms are in such a bad position, Only the Revolvers are in a good spot, while the semi autos and vz61 are in super weak position that they never get used or often get you killed trying to use it when out of ammo or finishing off an enemy. the TTK  is so bad for sidearms you wonder why even level them up

I have died plenty of times doing the "swapping to your secondary is faster than reloading", while partially due to the TTK or even human error, the TTK of most sidearms aside from revolvers are just abysmal.

60 points is insanely low that you cannot even use new attachments like Subsonic Hollow Points WITH a suppressor on some guns because it requires 35+20= 55 points when most guns you can only get to 25 points stripped of everything possible. What's cruel is Revolvers do not have this problem at all because the lack of attachments benefit them to the point you only need HP ammo and a sight or laser of your choice.

At least buff the max to be 80 points at Least, there you can at least have a freebie optic using extended mags or a suppressor, You already have so few attachments, might as well let players be more flexible to make some unique and viable combinations, the Vz61's only viable attachment, the Mag upgrade is so expensive you can't really be comfortable without it and many Content Creators and Guides say it's the ONLY build viable for it. 

Sidearms still suffer from other issues such as the oppressive 3d spot when firing mechanic forcing competent players to equip at least a flash hider or suppressors to mitigate this, but at least a glance at Sidearms would go a long way such as damage falloff only applying to a much farther distance or a full rework with everything listed above 

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