Forum Discussion
I just wanted to comment on the tap E to revive bit:
I started playing BF4 AFTER I played BF6. I had never played a BF before and wanted to know what all the hoopla was about. Truth be told, if the servers were a bit more active, I'd probably play that rather than BF6...
At first, I was shocked I could not tap out. I really felt like this was an improvement that BF6 introduced. I hated having to wait, especially when knowing there is nobody around who could revive me. What is the point of this wait?
Then over time, I changed my mind. It started when I got some surprise last-second revives, which taught me maybe I was being a tad too impatient and should give medics (well assaults here) a bit more of a chance. But more importantly, I felt it was calming. Instead of angrily pressing E and immediately look for the next spawn, I get a bit of time to reflect, think about what went wrong. When I go to the map afterwards, I take a bit more time to think where I may want to spawn for best efficiency.
The current game is all about throwing you into the fray as quickly as possible, and while this may be fine for some, I find it exhausting. The rhythm of play of BF4 is not sedate by any means, but it's not always so impatient to see you shoot and jump and slide. It's ok to have a bit of time to think a tad. Which I think is really good, and in part due to the lack of a tap out mechanic.
- Velswab4 months agoRising Hotshot
Thanks for articulating your experience here. I'm fully under the understanding that the mechanic is here to stay, because I think it can be good, and I think it would be very unpopular to remove it, but I agree with the sentiment you've presented. I'm stressed out after I get downed in BF6 because I'm having to weigh the decision to wait or not every time I die, having to look around for medics, see if I have a good revive, etc.
I didn't even mention this in the post, but it also puts pressure on Support to revive you in bad spots; if someone is downed in BF4 you know they aren't "waiting" for you, they might not even know you're there. But in BF6, if someone is still able to be revived, it means they're CHOOSING to lie there, which puts a bit of pressure on medics to revive, and, similarly, if you're a good player and you get killed, there's pressure on YOU to recognize when you aren't a safe revive and go back to spawn to prevent a less-experienced medic from running over to get you. Every time a medic dies after reviving me I feel more responsible for it in this game because I could have chosen to leave. If I was waiting for a revive when I shouldn't have, I directly caused that death, which feels bad. Unlike in BF4 where I don't have any impact on the matter, there's less pressure in that relationship, and I know if a medic goes for a dumb revive it's on them, not me.