What in the BulletSpongefield is going on?! And those Arena maps?!
Seriously Wt# Am I playing, the game feel like an arcade shooter and where are the Hardcore server???? Not asking for Arma, but can we get some actual bullet ballistics in BF6.
It's 2026 and we're still playing with this arcade-style damage model. Requiring more than half a magazine to kill someone at mid-range feels really off in a game that's supposed to be about MODERN WARFARE. The lack of proper bullet ballistics makes gunfights feel weightless and unsatisfying. On top of that, the heavy focus on small arena-style maps only makes it worse. I was hoping for bigger, more open maps that actually reward positioning and realistic gunplay instead of constant close-quarters spray battles or vehicles dominated battles.Pretty sure I'm not the only one thinking the same.
How the F Sub machine gun are more powerful then LMG 🤦🏽♂️
The bigger maps in Battlefield 6 feel off right now because of the 32v32 player count. Even maps like Railway to Golmud, which are supposed to be large-scale, end up feeling like they’re being forced into arena-style gameplay. With so many vehicles available, the maps become empty on foot. Half the lobby is in tanks, helis, or jets, and there’s barely anyone playing infantry. It kills the large-scale Battlefield feel and makes the maps feel weird and unbalanced for the current player count.Would love to see better vehicle density and map flow that actually works with 32v32 or increase the players count.
And stop nerfing everything Jesus!