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BangBro03's avatar
BangBro03
Newcomer
6 hours ago

Gameplay Feedback – Hit Registration & Weapon Balance

I’m submitting this feedback out of genuine frustration with the current state of hit registration and weapon balance.

At this point, this is the worst experience I’ve had in any shooter when it comes to bullet registration. Clear, well-placed shots simply are not registering consistently. Good aim feels disrespected every single match. You can visibly track targets, land multiple confirmed hits, and still lose fights due to inconsistent damage application.

The hit detection feels unreliable and delayed, especially in mid-to-long range engagements. It creates situations where mechanical skill does not feel rewarded, which is extremely discouraging in a competitive environment.

Weapon balance is also a major issue. SMGs currently feel god-tier at every range. They dominate close range as expected, but they are also outperforming DMRs at mid and even longer distances. A DMR, which should reward precision and positioning, feels severely underpowered. It often takes an unreasonable number of clean, confirmed hits to secure a kill compared to an SMG that can spray and delete opponents quickly.

This imbalance makes weapon choice feel irrelevant and discourages skilled, accurate playstyles. Precision weapons should reward accuracy. Right now, they feel punished instead.

Please prioritize:

  • Fixing hit registration consistency
  • Improving server-side damage reliability
  • Rebalancing SMGs vs DMRs at range
  • Ensuring precision weapons properly reward accurate aim

The core gameplay has potential, but hit registration and weapon balance must be addressed for the experience to feel competitive and fair.

 

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