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HE1NEKEEN's avatar
HE1NEKEEN
Newcomer
8 hours ago

High Usage CPU/GPU After S4

Hello Everyone, after this update and season 4 , im having some issues on my game. Cpu and Gpu usage randomly increased.

Sometimes after returning to the class and flag selection screen and spawning again , performs returns to normal usage ( CPU ~35% ) ( GPU ~60%) . And some moments later after anothers death/spawn performs jumps to CPU ~70% and GPU ~98% without any graphics settings changes. Same PC same MAP same match. Tested on Tsuru Reef and others maps having the same issue after this patch.The FPS dropped a bit, and the latency in ms shoots up significantly—not to mention the temperature of the entire PC.

Tried to uninstall graphics driver with DDU, Rollback nvidia drivers , rollback windows updates and some anothers things and not solved yet. It just goes to show that the problem really stems from the game itself following the last update.

SPECS :

R7 9800x3d / RTX 5070 Ti / 32GB RAM

I have attached the images.

2 Replies

  • Their is nothing wrong with your utilization you want your GPU to be maxed out as that means your getting the full performance the CPU a 9800x3d is better to get around 30% but looking at how much fps you have your using 1080p so it's fine the only thing you should be concerned about is the temperature of components which are currently running below average so there is 0 problems with the PC or anything if your getting less fps then you normally do it's just because the new map is massive which is more stuff to load 

  • HE1NEKEEN's avatar
    HE1NEKEEN
    Newcomer
    1 hour ago

    But that’s the thing: the metrics I’ve always had were the lower ones I mentioned earlier. However, the increase didn't happen just on the new map—it happened on all of them. I play at 1440p (2K), though I’ve capped the frame rate to match my monitor's refresh rate. I feel like something is wrong because the in-game latency has gone up. Sometimes, when I die and return to the flag selection screen, things go back to normal—latency drops, and CPU/GPU usage decreases—but other times, they don't.

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