Forum Discussion
Nah i don't think it's a good idea, we have waited for so long, we can wait a few more days to make sure the fix is solid, they need to make sure it's not breaking anything else in the game and Dice is really good at triggering new issues by fixing past ones.. so let's give them some time, will be good for everyone.
You say that like they QC these patches at all lol. **bleep** near every one since launch has broken just as much, if not more than it's fixed.
Them testing this in Labs is probably the absolute closest thing to QC any of these changes ever get as is.
- Okinouko8 days agoSeasoned Hotshot
This isn't just a one feature/setting fix, like the defib or shooting dispersion.. This Frostbite engine got a pretty complex mouse input-image rendering pipeline compared to Unreal Engine 5 or other ones. Them deciding not to implement it right away is always better than rushing it no matter their past mistakes, you can't deny that. It's still a huge shame they didn't adress that obvious problem since launch, this stays pathetic of course.
- Soulshot966 days agoRising Scout
Nah. Sorry, but this is cope. We just got yet another patch on the live, non LABS version of the game...loaded with issues, big and small. All immediately apparent. Just once again proving that they do not test these updates worth a d*mn and instead rely on end users. We're essentially playing on a Beta branch at all times. We are the QC testers...paying ones at that.
With that reality in mind, yea, I'd rather have the mouse fix from LABS sooner rather than later. Games gonna get buggier either way, least that way I might be able to enjoy the main part of it a bit...you know, the aiming/shooting part 😩
- V-SynthNinja5 days agoNew Veteran
They will fix it