Units have no or insufficient range. Rockets and most units need to kiss each other to attack despite rockets being a ranged weapon. Each unit needs a range stat that is more realistic.
MAPS are TOO small. I try and send a few units to capture point but despite a single unoccupied spot to walk between missle and additional capture point my infantry choose to walk all the way through Tiberian field both out of way and taking damage. Units often take a long round about way that essentially weaken's them before combat.
I have encountered a situation where. I have recaptured misske point just before launch as it begins turning to the enemy but still fires at me. Would be nice if a clutch counter attack and last few seconds recapture did no result in me.attacking myself essentially.
Units do not seem to automatically engage enemies unit's when provoked or un provoked. If your going to dumb down C&C for mobile please go for broke and take allow units to auto engage
Map is already getting boring. Will you be implementing a diversity of maps?
Why only 1 harvester?
Where is the grenadier