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I made sure DualSense was the only controller plugged and no other client running, it's detected in game but no feedback, tested with Xbox controller and no issues with that controller.
- EA_Rtas3 years ago
Community Manager
@heysoo5 Hey there! Haptic feedback is not supported on Windows for Dead Space I'm afraid.
~Edited post to clarify. ~Rtas
- EA_Rtas3 years ago
Community Manager
@syndrom41 Hey there, Haptic feedback is not supported on Windows for Dead Space
~Edited post to clarify. ~Rtas
- Philfycasual3 years agoNew Traveler
Why not? The controller itself clearly is, and it's not like other (non-Sony) games do not have DualSense features implemented on PC.
- Philfycasual3 years agoNew Traveler
Why not? The controller itself clearly is, and it's not like other (non-Sony) games do not have DualSense features implemented on PC.
I'm confused... the game clearly has PS4 and PS5 controller support option in the setup menu yet they don't support those functions? Not even the basic control vibrate?
Your answer is confusing, to say the least… because in las F1 games from EA, DualSense haptics and adaptive triggers work in PC.
If developers choose to not use that functionality that is available and working for Windows, then that’s a whole different story.
Are the EA reps on here this ill informed. DualSense haptics are only supported for hardwired connections on Windows unless you have some 3rd party programs that try to adopt some of this functionality over bluetooth. Pure native support is opt-in via the developers by including the appropriate frameworks.
- MlecznyDuet3 years agoSeasoned VeteranDoesn't this depend on a game? It either supports it or not, Sony's games on PC do that but I wouldn't be so sure Dead Space is supposed to
- Philfycasual3 years agoNew Traveler@EA_Rtas It's worth pointing out that there's not even any controller vibration, let alone the DS features, so I'm not confident you're correct here.
And as I've stated before, other games have that support (on PC), as others have stated above, other EA Games have that support (on PC), so this sounds like a bug, if anything.
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