InterDifferRising Newcomer28 days agoFatal crash - Access violation (0xC0000005) in SplitFiction.exe v5.4.4.0 Description: - Game: Split Fiction (SplitFiction.exe) version 5.4.4.0 - Platform: Steam (installed at D:\steam\steamapps\common\Split Fiction\Split\Binaries\Win64\) - OS: Windows 10 (Build 26100.1...Show More
Featured PlacesEA Originals Discussion Share your thoughts about EA Originals Games and tell us about your experiences in Split Fiction, Tales of Kenzera: ZAU, Immortals of Aveum, Wild Hearts, It Takes Two, Lost in Random, or the Unravel games.Latest Activity: 2 days ago3,592 Posts
EA Originals Discussion Share your thoughts about EA Originals Games and tell us about your experiences in Split Fiction, Tales of Kenzera: ZAU, Immortals of Aveum, Wild Hearts, It Takes Two, Lost in Random, or the Unravel games.Latest Activity: 2 days ago3,592 Posts
Recent DiscussionsRemote Play Controller 2 Not Working - Steam My gf and I were playing through Split Fiction with Remote Play Together. Recently however when we connect, her controller does not get recognized by the game. This is the only game that has this iss...Hhh Hello, I’m having an issue with Split/Fission. I keep getting this error message: Unable to connect to EA servers Result Code: 102-80200000 My EA account is already linked, and my internet connec...It Takes Two Nintendo Switch Error - 105-80190000 I bought a digital copy of the full version of It takes two on my nintendo switch and my partner has the friend pass downloaded (also on a nintendo switch). We keep trying but we’ve been unable to co...Lost in Random - "Origin is not installed" So after letting the game sti for 2 years in my STEAM library I decided to give it a go. Thought that'd go without a hitch. Sadly the game is refusing to launch, telling me that "Origin is not instal...The Game is Crashed in the only one placed the game crashed when Leo & Vincent arrive amirca by plane and the police man waiting them. LowLevelFatalError [File:E:\Haze1\Main\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [...