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I understood that there's a closed beta going on now? If it's not fixed in there, then it won't be fixed in the final too probably, since the bug was there since day one in F1 2022 and sadly enough it was never fixed. The game is still in an unplayable state for that reason in VR.
Or is this not true? Is there no closed beta going on yet?
Änd "Nobody can answer that" is not true. Codemasters/EA could also reply that they FIXED it, if they did. They can answer this question easilly of course.
@GuusHugo wrote:I understood that there's a closed beta going on now?
Nobody who took part in the beta is allowed to post any information about it here, or elsewhere.
@GuusHugo wrote:Änd "Nobody can answer that" is not true. Codemasters/EA could also reply that they FIXED it, if they did. They can answer this question easilly of course.
I'd suggest you'd want end-users to actually confirm this 🙂. EA didn't exactly say there was a problem with the first release did they...
Seriously, my advice would be for you to wait for the game to be released and then see what real-world feedback re. VR performance is like.
"EA didn't exactly say there was a problem with the first release did they..."
They didn't say anything about it, they simply IGNORED all the comments about it but there clearly is a problem with it, the head movement is simply never smooth, even with 90fps locked with 4ms frametime, a 4090, everything on low, it still jitters in corners. Every serious VR player knows that and the whole community told EA about so THEY KNOW IT.
So IF EA takes themselves seriously, then they will fix the issue of course. Their VR implementation of F1 22 was simply the worst of ALL sim racing titles, by far. Even much worse then ACC, with the 4090 I even got ACC running quite well.
Sad that they now use NDA's even with their beta testers.
@GuusHugo wrote:Sad that they now use NDA's even with their beta testers.
This is not a new thing. The Codemasters beta tests were closed/private too.
Doesn't make it less sad. We as VR users all want to know if it's finally fixed or not... IF it's on their agenda this time or not at all.
Why so urgent? Since it's a break or make point for VR users. IF it's fixed, then I will buy F1 2023 and together with me many other VR racers, but if it's not fixed, then I won't buy it and together with my many VR racers too. I'm sure about that. It was the biggest disappointment in VR history.
The lack of communication about this subject is really hurting, this issue has been brought up so many times at the F1 2022 forums and they didn't even take the time for 1 minute to give an official statement about it. I really don't get why.
Their whole F1 2023 announcement is nonsense regarding VR now, because they also announced VR for F1 2022, but it was never usable.
Let's imagine that the the information given so far included a comment along the lines of 'improved VR performance'. You still wouldn't actually know if it was now in a state that you'd be happy with, would you? That's all I was saying above.
I would absolutely like better information across the board btw, not just in relation to VR. It's up to EA to choose to market the game however they wish though, and players can react as they see fit. Anyone who doesn't feel they have enough info. or confidence should not pre-order the game but rather wait to see what actually gets released.
- SteveJackson2 years agoHero (Retired)
@GuusHugo wrote:Doesn't make it less sad. We as VR users all want to know if it's finally fixed or not... IF it's on their agenda this time or not at all.
Why so urgent? Since it's a break or make point for VR users. IF it's fixed, then I will buy F1 2023 and together with me many other VR racers, but if it's not fixed, then I won't buy it and together with my many VR racers too. I'm sure about that. It was the biggest disappointment in VR history.
The lack of communication about this subject is really hurting, this issue has been brought up so many times at the F1 2022 forums and they didn't even take the time for 1 minute to give an official statement about it. I really don't get why.
Their whole F1 2023 announcement is nonsense regarding VR now, because they also announced VR for F1 2022, but it was never usable.
I think you need to stop asking the question because it's totally subjective and totally down to your setup as to whether it's 'fixed'.
People post here daily with game crashes and issues that I can't replicate. The game is not broken, yet people cry that it is.
I suspect the VR implementation will be similar. It may well be functional on the test / dev kit. At this point, it's "fixed".
You will need to wait until release and query people with the same VR headset and similar PC spec to yourself as to what their experience of the VR implementation is.
You're carrying butthurt about something you bought into for F1 22. It wasn't up to scratch for you and it looks like it won't be fixed. Why are you even considering purchasing F1 23?
"I think you need to stop asking the question because it's totally subjective and totally down to your setup as to whether it's 'fixed'."
Nope. It's not totally subjective. There is jitter/stutter while moving your head for EVERY VR user. You can simply see it while driving ingame and looking into the corners, it's not smooth as in other VR titles.
It's been tested with multiple HMD's and it still happens with a 4090/i127000K and with everything on low. But with 90fps locked/super low frametimes etc.
It's the biggest issue of the game, since it's a VR breaking bug.
So I'm not sure what you're talking about here. IF the issue is fixed, then I'll gladly buy the game so all VR users need to know of course IF it's on their agenda or not.
"It looks like it won't be fixed"
?? where did you get that information?
"I suspect the VR implementation will be similar"
What's this assumption based on?
"You will need to wait until release and query people with the same VR headset and similar PC spec to yourself as to what their experience of the VR implementation is. "
I don't need to. I want to know it now, if this issue is on their agenda or not.
"People post here daily with game crashes and issues that I can't replicate. The game is not broken, yet people cry that it is."
This has nothing to do with the issue that I mentioned.
- @Ultrasonic_77 Thank you for your reply.
"Let's imagine that the the information given so far included a comment along the lines of 'improved VR performance'. You still wouldn't actually know if it was now in a state that you'd be happy with, would you? That's all I was saying above."
No, improved says nothing at all. I only what to know if that specific bug is fixed. IF they state that "head movement is now smooth in VR", then it's solved, if they don't state that then it's not really saying anything. But it can be explained quite easy, because it's simply saying: the bug stuttering while moving your head in VR is fixed. Done. Then it's clear for all of us.
"Anyone who doesn't feel they have enough info. or confidence should not pre-order the game but rather wait to see what actually gets released."
That's what I do. But I'm still excited for the news that the bug is fixed. I really want to get it on their agenda if it isn't already. So I didn't give up my hope. No need to be so pessimistic as @SteveJackson is here. I think that there is a serious chance that they fix it. I think a third party developer bolted on the VR implementation last year. It was definitely the worst vr racing experience on the market. The head tracking delay that made you nauseous and many things in game weren’t even rendered in 3d. It was a complete hack job and they not only did they not try to fix it, they gaslighted everyone by acting like it didn’t even exist.
I spent over 2 hours trying different settings to fix it because I refused to believe that they would sell something so bad. After 2 hours Steam won’t let you refund it so I was stuck with it. Codemasters, EA and Steam successfully lifted $89 from me but it was partially my fault for letting it happen. I won’t fall for it again.
At some point fairly soon after release, a trusted VR player will report if it’s been fixed.
- mariohomoh2 years agoHero (Retired)@GuusHugo you won't be getting that answer until the pre-release marketing kicks in high gear.
Probably not even before the review embargo ends up and reviewers give their verdict on VR.
And I mean the proper review embargo, not the content creator previews that EA does as those seem heavy scrutinized and tight on what can be commented on and what is a no-go.
And if this smoothing doesn't get a spotlight on the pre-release material, I wouldn't hold any hope of it being fixed.
Red flags and XP Boost are getting buzz already. Hard to imagine they've got much better features or fixes in stock if those two are making into the bullet points. - @Ultrasonic_77 let's imagine that instead of that vague useless line they said "fixed head tracking lag and stutter present when fps is below headset refresh rate" then OP and I and other VR players would maybe consider buying it. I'm going to make the bold prediction that it's not fixed. It's ok I love iRacing and would rather support that company instead of EA / Codemasters.
- @SteveJackson totally subjective hahahahahahhahah
- @SteveJackson it´s incredibly disingenuous to tell this person that it's "not up to scrath for you" the VR implementation was broken, anything fps below the headset refresh rate produced insane stuttering and even if you had fps above that you would have, always, head tracking lag so massive that it would make you sick. Please don't insult potential users, we are not idiots.
- SteveJackson2 years agoHero (Retired)
@Stampede_251 wrote:
@SteveJacksonit´s incredibly disingenuous to tell this person that it's "not up to scrath for you" the VR implementation was broken, anything fps below the headset refresh rate produced insane stuttering and even if you had fps above that you would have, always, head tracking lag so massive that it would make you sick. Please don't insult potential users, we are not idiots.Really have no interest in VR other than in passing. F1 22 was "broken" for posters here. Why buy F1 23 without finding about user reviews if it's important to you?
Genuine question.
I have a 'supported' headset and a PC that exceeds the recommended spec. But I haven't picked it up in a year now as I was up for seeing the result. Didn't work for me.
The game supports VR. Either you complain about it, or you refund it.
I don't play enough VR to judge any title. This was the only one that piqued my interest, but it's not a core game experience for me. I'm not insulting anyone. I can set up my PC to stutter if I so choose. But I don't. I run it at a natural setting that feels good to me. I have a RT graphics card but it hammers the framerate so I turn it off. No biggy.
Some play with machines that can hit 30-60FPS and are happy. So, it is subjective.
@Stampede_251 wrote:
@Ultrasonic_77let's imagine that instead of that vague useless line they said "fixed head tracking lag and stutter present when fps is below headset refresh rate" then OP and I and other VR players would maybe consider buying it. I'm going to make the bold prediction that it's not fixed. It's ok I love iRacing and would rather support that company instead of EA / Codemasters.Errr, not sure if you missed that my post was from over a month ago? No need for 'bold predictions' now either since the game is out. Sadly this is in the 'not fixed' category by all reports.
F123 didnt fix the problem
- Trekari2 years agoRising Hotshot
EA released a game with a main feature crippled by incompetence? Then they left it that way for a year and didn't fix it for their annual DLC release??
I'm shocked. EA, I'm getting up there in age, and you continue to disappoint me decade after decade. I am the one who blasted the boards demanding VR, then you release it broken. You are either too inept to find a fix, or you're actually trolling the people that matter. A mouth breather couldn't tell the difference from input lag, to frame time inconsistencies, so don't give us that trash about "it's subjective". Maybe I put my money where my mouth is and hire a lawyer to contact F1/Liberty Media about your mishandling of this franchise?
EA, FIX THE G** D*** VR HEAD TRACKING!!!!
- @Nasty187 join us in iRacing open wheel. VR is incredibly good, and it's a proper simulator.
Short EA What do you expect from garbage, blurry, stuttered, 20 years old engine.
- @Stampede_251 I already am. I am all over Formula A and the W13 in iRacing. 2500 hours in heavily modded Assetto Corsa (Gotta love Race Sim Studio's Formula Hybrid 23).
Both games I run in wide FOV Pimax. 144hz in iRacing, 120hz in Assetto Corsa, both with no reprojection. NO VR ISSUES.
If EA had me on QA this thread wouldn't exist. I have zero faith that EA actually cares about fixing the game as long as they meet their sales targets.
Sadly, if you want a BETTER VR Formula 1 experience with VR tech that ACTUALLY WORKS AS IT SHOULD, then F1 2023 is not for you. It's almost as if F1 23 is the Mario Kart of the F1 simulation world when put up against iRacing, AC and Rfactor Formula mods.
EA really can bring a gamer to depression. - @Nasty187 lovely to hear! I love the W13 in iRacing. Great community too. Small but very skilled and committed group. I love the Race Sim Studio Formula Hybrid 23 too! Verstappen said that it's a great sim.
Yeah I'm on Nvidia RTX 4090, Reverb G2, 64 GB ram, 13600KF CPU, these run like absolute dream, like butter.
You have a good point about the QA - they just don't care. What I don't like is what this says about them as a company- they will lie to get sales. This is not VR support. I'm pretty sure this is not legal in the European Union, I will look into it. I'd like a refund for F1 22.
They are bringing a FIFA philosophy to simracing. The problem is that simracing is much closer to racing than FIFA on a gamepad is to playing football. They don't care. In the long term, the better product will win, and hopefully that means that the F1 rights go to someone who cares about building a good product.
Short EA, long iRacing and Kunos Simulazione
Let me know if you ever wanna practice together, Montreal is kicking my * this week :D
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