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Homayoon19988's avatar
Homayoon19988
Seasoned Vanguard
4 months ago

Suggestions For EA FC 26

1. **Adding unique "frustration" animations** for each player when missing a golden opportunity.  

 

2. **Introducing "greedy reaction" animations** for Atalanta defender Isak Hien (e.g., during the UEFA Champions League playoff match against Club Brugge) when he placed his hand on the chest of Club Brugge’s striker Nelson in the penalty area, leading to a penalty call. *Bonus suggestion*: Allow players in front of a TV/monitor to trigger custom celebration animations by pressing dedicated buttons (similar to post-goal celebrations).  

 

3. **Adding animations for opposing fans’ reactions** when a player celebrates a goal in front of them.  

 

4. **Substitution realism**: Substituted players can shake hands with teammates, exit the field, watch from the bench, and drink water/juice.  

 

5. **Player protest during substitutions**: Include animations of players visibly upset when substituted (e.g., Sadio Mané’s famous protest against Jürgen Klopp at Liverpool).  

 

6. **Pre-match training routines**: Allow players to train in gyms, saunas, jacuzzis, and aerobic facilities at their home stadium days before critical matches (e.g., Barcelona vs. Dortmund in the Champions League). On matchday, allocate 15–20 minutes for both teams to practice stretches, set pieces, and drills on half the pitch, condensed into a **5-minute sequence** to avoid tester fatigue.  

 

7. **Technical staff analytics**: Coaches and analysts hold tablets to review and explain opponents’ weaknesses to managers during matches.  

 

8. **Post-match interviews**:  

   - The "Man of the Match" receives a tournament-specific award (e.g., Champions League trophy).  

   - Use prerecorded player voices (studio-recorded pre/post-scanning) for interview answers.  

   - Testers can select dialogue options (3–4 choices) for players to respond to journalists.  

 

9. **Custom celebrations for top 10 league players** using motion-capture technology.  

 

10. **In-game player chatter**: Top 10 league players speak in their native language or English during matches using unique voice lines.  

 

11. **Head injury realism**:  

    - Add blood effects when players clash heads during aerial duels.  

    - Medical teams treat injuries on-field (e.g., applying white bandages or stitching cuts without anesthesia, similar to Dutch player Strapp’s eyebrow stitches).  

 

12. **Custom pitch design**: Unique grass textures/colors for each top 10 league team’s home stadium.  

 

13. **Tattoo customization**: Add 50+ tattoo designs for players’ arms and legs.  

 

14. **Stadium snacks**: Include animations of fans eating/drinking (e.g., popcorn, beer, pizza, soft drinks).  

 

15. **Story mode revolution**: Create a unique narrative (à la Alex Hunter) set in **1754**, featuring Pele-esque gameplay with period-accurate stadiums, muddy pitches, and vintage kits.  

 

16. **Pitch invasions by animals**: Dogs, cats, squirrels, frogs, etc., referencing real-world football incidents.  

 

17. **Selfie mode**: Let fans like Jimmy Jump enter the pitch to take selfies with their favorite players.  

 

18. **World Cup stars**: Add a star to national teams’ jersey logos for each World Cup title won.  

 

Thank you EA 

4 Replies

  • brebike's avatar
    brebike
    Rising Hotshot
    2 months ago

    What about letting them focus on the basics instead of all this nonsense..

    • Realistic ball movement instead of this pinball-like bouncing
    • Players who carry out their designated tasks on the field (defenders closing gaps or following attackers, goal keepers who actually catch a ball, attackers who can read the game instead of being offside all the time, ..)
    • Easy to manoeuver menus instead of the maze we need to go through
    • Good refereeing
    • Either fix your servers or strip the game from all unnecessary crap that only slows it down
  • Homayoon19988's avatar
    Homayoon19988
    Seasoned Vanguard
    2 months ago

    EA SPORTS strives every year to improve the game’s gameplay, but I don’t know where the main issue lies—whether the computer isn’t keeping up or they have written so many lines of code that the computer can’t make the right decisions. In any case, these problems will be resolved in the very near future; they just need time. The programmers at this company must remove a number of unnecessary lines of code so that the gameplay can be revitalized.

    Regarding the servers, that’s a separate matter and falls under the company’s online division, which needs a complete review and overhaul.

    As for the gameplay, they should entirely delete a set of code lines that do not have a fundamental impact on the game.

    Six billion dollars in losses is not insignificant—you could make and release three games like GTA VI with that amount.

    Therefore, they are doing their utmost to fix all the bugs; this community was established precisely because of these issues.

  • I have a suggestion for FC26.. if you can’t at the very least make the game playable at all times of the day, don’t bother making it at all 😊 

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