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dr4zah's avatar
dr4zah
New Novice
2 days ago

Offline gameplay

So I will preface this saying i think the game does feel much better this year in terms of game flow. possession. defending. goalkeeping. shooting. all feels better.

However, I believe their biggest change to offline play "authentic gameplay" actually breaks the game. When on the CPU logic is completely docile. This is most noticeable in lower league play (ex. Ch'ship, League one, League two). The CPU rarely puts together an attack and for some reason they cant "think" when passing and recklessly lose possession all the time.

This is also extremely noticeable when playing Ultimate difficulty. The cpu just seems to lose all control of themselves, cannot pass, do not go forward, and cannot defend; regardless of sliders.

Turning off authentic gameplay gives the CPU a sense of aggression and intent again, mind you there is little to no tackles or fouls - but they at least seem to be able to play football. 

Aggression, First Touch, Buildup Speed, and First Touch Pass frequency all see heavily nerfed by default.  On Legendary, i have to set First touch pass (so far) to 35, First touch error down to 40, while build up speed to 78 - so that the cpu will not only "try" to attack but not recklessly give the ball away.

I also notice that even on 90+ aggression with authentic off, theres little to 0 heavy tackles in the game. Along with the shooting frequency not even noticeable until 90 as well. 

I am still testing (in league two) on legendary and full manual settings but if anyone is curious, here are my current slider set at 6 min halves - input is always appreciated! :

gameplay type - custom
authenticity features - off

wind effects - medium
weather effects - on

sprint speed - 36/38
acceleration - 49/51

shot error - 65/55
shot speed - 44
header shot error - 20

pass error - 52/58
pass speed - 36
header pass error - 55

injury freq - 75
injury sev - 30


gk ability - 55/65

marking - 45/65
run freq - 25/55
line height - 55/60
line length - 35
line width - 48
fb pos - 75

power bar - 50
first touch control error - 90/40
intercept error - 80/60
ball deflection error - 99

tackle assistance - 10/90

---------------------------------------

tackle aggression - 99
buildup speed - 78
shot freq - 88
first touch pass freq - 35
crossing freq - 82
dribble freq - 54
skill move freq - 48

5 Replies

  • pafctg's avatar
    pafctg
    Seasoned Newcomer
    23 hours ago

    Completely agree with you, lower league ai teams are awful to play against. Doesn't matter what settings I use I can't get the ai to want to win the game!

    Also agree with your first point about the game feeling better, first game in a long time to actually show some protentional to be a good year of EAFC.

  • dr4zah's avatar
    dr4zah
    New Novice
    22 hours ago

    yeah! theres definitely a good foundation for gameplay there. the ai logic just seems to be a bit "lost" because the game is obviously programmed, optimized, and tested using top teams... which fair enough.

    but i definitely think that in the future they should test with like a generic "silver" and "bronze" rated teams as well... maybe to auto adjust the ai logic based on tier youre in? not sure... but its kinda always been an issue

    im still trying to test more

  • pafctg's avatar
    pafctg
    Seasoned Newcomer
    21 hours ago

    That's what I think they have done, they have only tested top teams and the "skill level" of the lower ai teams isn't scaled correctly. I've started a premier league save and getting better results. But league one and two is just pointless in playing right now.

  • dr4zah's avatar
    dr4zah
    New Novice
    19 hours ago

    ill keep testing later today! but its definitely feeling much more playable.

    there is also a difference between playing a team home and away as well. believe that has to do with how the teams "tactical vision" is setup... or maybe its placebo. but teams feel different home and away by default logic.

    i also feel like, even though ive been doing it for years, the game offline has to be played with full manual controls. that does also help a lot.

  • dr4zah's avatar
    dr4zah
    New Novice
    9 hours ago

    i am really enjoying these tweaks i made. Every game has felt very back and forth in league two which should be a very tough league. 1-4-2 with Walsall. no blowouts, lost 2-0 to MK Dons who is unbeaten and felt like an unbeaten side in form. very pleased so far!

    full manual settings, even shooting

    gameplay type - custom
    authenticity features - off

    wind effects - medium
    weather effects - on

    sprint speed - 36/38
    acceleration - 49/51

    shot error - 75/55
    shot speed - 44
    header shot error - 20

    pass error - 52/58
    pass speed - 36
    header pass error - 55

    injury freq - 75
    injury sev - 30


    gk ability - 55/65

    marking - 45/65
    run freq - 25/65
    line height - 48/48
    line length - 32
    line width - 48
    fb pos - 75

    power bar - 50
    first touch control error - 90/40
    intercept error - 80/60
    ball deflection error - 99

    tackle assistance - 10/90

    -------------

    tackle aggression - 99
    buildup speed - 68
    shot freq - 92
    first touch pass freq - 35
    crossing freq - 82
    dribble freq - 42
    skill move freq - 48

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