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SBME10's avatar
SBME10
Seasoned Newcomer
2 days ago

Some Possibly debatable FUT Suggestions

Some of these points may be a bit debatable, but I wanted to share a few suggestions I’d love to see considered in future updates. Open to feedback and community thoughts — always great to hear different perspectives!

  1. Remove the hard driven pass all together. Unrealistic, too accurate, too fast, and skips the need to play through the lines
  2. At the moment, high-agility players can dribble in tight circles without much penalty, which doesn't reflect real-world physics or fatigue. A slight nerf to this “circle dribbling” behavior would go a long way toward balancing 1v1 situations.
  3. A modest boost to AI defender positioning would help reduce those frustrating moments where the AI leaves massive gaps without good reason.
  4. Currently, users can manually drag an AI defender toward the ball (using RB on Xbox), which allows easy and often unrealistic double-teaming. This should be moved into team tactics, where doubling up comes with a significant stamina cost — keeping things fair and strategic.
  5. After matches, it would be incredibly helpful to view an opponent’s tactics and player roles. This would allow players to learn from others, copy or tweak strategies, and brainstorm ways to counter different playstyles.
  6. It would be great to see player roles evolve based on how they’re used. For example, if a player regularly features as a half-winger across multiple matches, they could unlock a “Half-Winger+” designation. This adds depth to squad building and helps teams feel more personal and customized.
  7. Now that forfeiting gives the opponent a win, the DNF modifier feels outdated — especially with coins being harder to earn. In fact, forfeiting early in a heavily one-sided match actually saves time and mental energy for both players.
    What if users who concede in a respectful way got a small “sportsmanship bonus” ? Could be a win-win. 

Thanks

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