The Youth Academy is fundamentally broken
As someone who loves using the YA on Career Mode, it's a shame to see it so broken out the moment, the way Overall correlates with Potential and Playstyles, simply doesn't make sense, and it renders the YA useless, before I start please fix the Left foot bug, 90% of the players I scout are left footed.
The topic of this post is that higher rated YA players (60+) tend to have lower potential and next to no playstyles, meanwhile lower rated YA players (50-55) tend to have high potential and multiple playstyles, it shouldn't be like this and it makes no sense, higher rated YA players should have more potential and playstyles.
A common theme in the YA is the 65 rated 17 year old with 66-73 potential and 0-2 playstyles, meanwhile the 52 rated 14 year old has 77-94 potential and 5-7 playstyles, please fix this, we can only play Career Mode for 15 seasons, even with the 'Fast' development setting on, it would take me at least 6-7 seasons to get a 52 rated player to 80 Overall, and by then I'm already halfway through the save.
Even if the 65 rated player has high potential, he usually has no playstyles or just one playstyle, for some reason the devs have attributed high Overall with low potential and minimal playstyles, whilst attributing low overall with high potential and multiple playstyles.
It just doesn't make sense, higher rated youngsters from the YA SHOULD have high potential and multiple playstyles, meanwhile low rated players (< 60 overall) should have lower potential and less playstyles than they're already given, the current algorithm/system/pattern put in place renders Overall as useless, being a higher overall should come with it's perks.
At the moment the current formula is:
High Rating = Low Potential & Less Playstyles (0-2)
Low Rating = High Potential & Multiple Playstyles (4-7) (3-6) (2-5)
However the formula SHOULD be:
High Rating = High Potential & Multiple Playstyles (4-7) (3-6) (2-5)
We should be rewarded for scouting higher rated players, not punished.
1.1 This is how it should be, high rated, high potential and 4-7 Playstyles, unfortunately this is a rare occurrence.
1.2 This is how it shouldn't be low rated, too young to promote and yet he has high potential and 4-7 Playstyles, it shouldn't be like this, this is a common occurrence.
1.3 An example of a high rated player with bad potential and only one playstyle.
1.4 Another example of a high rated player with bad potential and one playstyle, this is a common theme for high rated YA players.
1.5 Another low rated player with high potential and multiple playstyles.
1.6 This another example of how it SHOULD be, high potential, high overall and multiple playstyles.
To reiterate the formula should be:
High Rating = High Potential & Multiple Playstyles (4-7) (3-6) (2-5)
We should be rewarded for scouting higher rated players, not punished, fix this.
EA_Darko EA_Pulsar EA_Vendcera EA_FCDC EA_Aljo