This is an absolute UNACAPTABLE action!
lets see what this means from a pure financial standpoint:
I play this game quite competitively and with many friends who play every year but I paused for EA25 because it was bad game
So what does this now mean for players that return:
- Customer paid EXTRA to gain early access
- already forcing new accounts to do objects creates a delay but OK you can at least play and get rewards
- now in order to keep up competitively it is necessary to buy some key players and managers unless NO chance in competitive play!
- Unless using quick buy you MUST make multiple bids to have a chance to score one = natural behavior
- getting blocked WITHOUT ANY pre warning, like first a pause for 30min or so --> no directly 2 day BAN
--> RESULT = massive disadvantage for new or returning players
I think I don't have to explain having colleagues who meanwhile traded up to >200-500k while you are sitting at 25k from gaming is NOT possible to catch up.
Hence I have now paid nearly 90€ for a game which is RUINED for the full duration because I will maintain the disadvantage vs. average competitive player base.
--> I PLEASE ask an EA Manager here for comment HOW CAN THIS BE COMPENSATED FOR THIS DISADVANTAGE TO BE ABLE TO CATCH UP AGAIN, how should this engage new players and help them get in the game when we can only play once everyone has top meta team already??
Yes I understand this is to avoid farmers but you need:
a) either disable it at start of the game where all accounts are new
b) provide first a warning to make players aware (you can't expect me to read forum posts and all batch notes before gamin