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YT-iTzSuperfly's avatar
7 months ago

Message Request!

Hi there im Superfly a Youtube content creator who plays Pro Clubs and have done since FIFA 09 and i have been playing GK since the start of FIFA 11 im also Pro Clubs Competitive player at playing at the highest level for years with 15years of GK experience, im also the biggest Pro Clubs GK content creator, 

over the last 6 - 7 years now GK's have been getting worse and worse and there has been no signs of improvement only now with the new GK overhaul and we still have the same issues with GK being bad, i would love the opportunity to be involved with the design council to help push Pro Clubs in the right direction i hear on a daily basis what the community wants and what the game mode needs to be balanced and competitive, i would help with improving the GK with New ideas that you haven't heard and i can what would and wouldn't working in pro clubs, like i said earlier i have been playing pro clubs since FIFA 09 and the knowledge and experience i have of the game mode would be very helpful to you to improve the game, again im asking for a pro clubs GK role in the design council to improve the game, 

playing the FC 26 Beta has caused me and my community so many worries after hearing the New GK overhaul and its the worst GK experience we have ever had when back in FIFA 11 - FIFA 18 it was the Best time to play GK, i fully understand the game has moved on since then massively but with my knowledge i can help improve this and push the Pro Clubs game mode in the right direction, 

EA this is a Request to be apart of the design council, please reach out to me, 

Thanks for reading. 

EA_Hux​ 

3 Replies

  • I'll be honest, I think the GK overhaul has been brilliant. Maybe not for players, definitely for the AI GK though. The contextual saves they make and the different motions they use e.g saving with feet, seem much more realistic and better. I'm yet to encounter any poor goalkeeping in Clubs by an AI GK. Has the same dynamics from the overhaul not passed over to the playable GKs?

  • YT-iTzSuperfly's avatar
    YT-iTzSuperfly
    New Scout
    7 months ago

    Yeah the AI GK are not to bad they still need more tuning up in my opinion but the issue is with Human Controlled GK's we have no control over our GK and all the animations are very bad and they do the wrong animation for some shots, the delay on when you flick your RS to the input in game is bad, no reaction time even with the save on demand input, theres a lot of issues

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