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RHYSC1991's avatar
RHYSC1991
Seasoned Newcomer
1 day ago

Goalkeepers bugs issues

Please fix the goalkeeper issues in Pro Clubs. In some games, my keepers feel insanely fast, and in others they’re as slow as a sloth — there’s zero consistency in gameplay. They also automatically run out without locking onto the ball no this is frustrating for pro-keepers and just run straight past it. On top of that, low-driven power shots are still massively overpowered against goalkeepers. This has been a huge ongoing problem that really needs addressing 

Please fix this 

1 Reply

  • EA STATED they WOULD MAKE SURE they FOCUS on pro clubs PROPERLY in FC26, BUT CLEARLY THEY LIED AGAIN. Don’t get me wrong, Pro GK mechanics was and is a lot better than what it has been for many fifa’s but it still has a lot of major major issues. 

    The most frustrating issue is when you accidentally touch your right analog stick as a pro GK and it causes your keeper to start running up the pitch uncontrollably and fights against you when trying to stop it which causes the other team to score. The right stick shows in settings that it can be used for locking on to players, so this causes major issues as a GK because you need your right stick to dive but then starts registering other mechanics which needs to be sorted and removed when set as a GK in pro clubs. GK controls and settings should be literally for just GK, and all the other things need to be disabled so it doesn’t cause issues with bugging your pro GK when playing in net. So what I’m basically saying is that when you move your right stick to make a dive, it basically activates player lock at the same time which is very poor mechanics and coding from EA.

    Low driven shots against pro GK’s are 80% impossible to get down quick enough to make the save as it is to overpowered and very difficult to stop it from going in the goal. 

    I’ve also noticed that since EA have been updating the game, pro GK’s have now started to drop the ball from their hands when they make a save and clearly shows the keeper holding it in both hands before then dropping it which is ridiculous. Pro GK’s never once dropped the ball from his hands when making a save when the game was first released.

     Sometimes the reaction timing from me reacting straight away and from the game registering my input is glitchy which causes you to sometimes concede a goal because the game goes from feeling good, instantly responsive, and then all of a sudden starts feeling slow, heavy, delayed, and glitchy. Now EA can’t say its down to peoples internet speeds because that is rubbish as i run on 1gb downloads speed and 120mps upload speed. We and EA all know the game needs to be sorted properly. 

    Yes Pro GK mechanics has improved and is a lot better but needs to be sorted properly without any bugs or GK glitches. 

    EA SORT IT OUT PROPERLY AND STICK TO YOUR WORD LIKE YOU PROMISED US. STOP FOCUSING ON JUST UT. IF YOU MAKE A GAME THAT HAS MULTIPLE GAME MODES, YOU NEED TO FOCUS ON THEM ALL INSTEAD OF JUST UT BECAUSE UT MAKES YOU THE MOST MONEY, BUT IT WON’T MAKE YOU ANY MONEY IF PEOPLE STOP BUYING EA FC BECAUSE THEY ARE ALL GETTING VERY FRUSTRATED OF ALL THE GLITCHES BUGS AND MAJOR ISSUES THAT YOU KEEP SUCCESSFULLY PUTTING IN TO NEW GAMES. SERIOUSLY PLEASE SORT EVERYTHING OUT ONCE AND FOR ALL. YOU ARE A COMPANY WHO CREATES GAMES, SO YOU SOULS KNOW WHAT YOU’RE DOING. 

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