Severe FPS Drops After Halftime – Possible Memory Leak (PC, RTX 3050)
Platform: PCSystem Specs:CPU: AMD Ryzen 7 5800H (8 cores / 16 threads, 3.2 GHz)GPU: NVIDIA GeForce RTX 3050 Laptop GPU (6 GB VRAM)RAM: 16 GBStorage: NVMe SSDOS: Windows 11 (fully updated)Driver: NVIDIA 560.70 (also tested with 556.12 – no difference)Display: External monitor via HDMI, 144Hz refresh rate
Issue Description:The game runs smoothly at first, but after halftime (usually in the second half), gameplay begins to stutter heavily. Noticeable micro-freezes and frame drops appear during:
normal gameplay after the 60th–70th minute
instant replays and camera transitions
the pause menu or post-match screen
sometimes even in the main menu after finishing a match
This issue does not occur in every match type. It is most noticeable in Premier League stadiums (Old Trafford, Etihad, Emirates, Anfield, etc.). Other leagues (La Liga, Serie A, Bundesliga) run much smoother under identical conditions.
Graphics Settings Tested:Resolution: 1920x1080 (Fullscreen)FPS Cap: 60Rendering Quality: Medium / High (tested both)Shadows: MediumCrowd Quality: LowAnti-Aliasing: TAAVSync: OffDLSS: QualityMotion Blur: OffSideline Characters: Off
I also tested with crowd completely disabled and lighting on low — the issue persists.
Observations and Hypotheses:
The stuttering appears only after halftime, suggesting a possible memory leak or resource overflow in the Frostbite engine.
The issue may be tied to high-detail crowd rendering or stadium atmosphere assets (banners, flags, lighting effects in Premier League stadiums).
The problem sometimes continues after the match ends, affecting menu navigation and controller response until the game is restarted.
Restarting the match temporarily improves performance, but the stutter always returns in the second half.
This issue was not present immediately after installation — it appeared after recent patches or updates.
Troubleshooting Already Tried:
Verified game files on Steam
Updated NVIDIA drivers
Reinstalled DirectX and Visual C++
Forced DirectX 11 mode (-dx11)
Disabled VSync and background apps
Cleared EA App cache
Played offline
Tested different HDMI cables and internal display
None of these resolved the issue permanently.
Expected Behavior:Smooth and consistent framerate throughout the match and menus, without stutters or input lag spikes after halftime or in specific leagues.
Additional Notes:I can provide short video clips or logs if needed. Please forward this to the technical QA team, as it seems related to stadium rendering or memory handling after halftime.