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1 day ago

Critical Matchmaking & Gameplay Exploit Regarding Upgraded Players (Evolutions)

Hello EA Support Team,

​I am a returning player who recently purchased the game on June 6th. After investing over 90 hours and reaching Division 3/4 in Rivals, I am incredibly frustrated by what appears to be a systemic exploit and matchmaking flaw regarding upgraded (Evolution) players.

​I have spent a significant amount of time building a high-rated team with standard, top-tier players. However, I am constantly matched against opponents exploiting low-rated cards that have been heavily upgraded. Based on the gameplay mechanics, it seems the system still registers these heavily upgraded players by their original "Base Rating."

​This technical oversight causes two major issues:

​Matchmaking Exploit: Players bypass the fair matchmaking algorithm by manipulating their true squad rating.

​Gameplay Imbalance (DDA Trigger): Because the system falsely registers my opponent's team as significantly weaker, my high-rated players suffer from severe artificial nerfs. They become incredibly sluggish, physically weak, and completely unresponsive (passing and pace are heavily penalized), making the game feel entirely scripted in favor of the lower-base-rating team.

​This completely undermines the core concept of building an Ultimate Team and heavily penalizes players who legitimately acquire high-rated cards. I am on the verge of quitting the game if this architectural flaw is not addressed. I request that this be forwarded to the development and gameplay balancing teams to fix how upgraded player ratings are calculated in matchmaking and dynamic gameplay sliders.

​Thank you,

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