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Oldman_Sparky_YT's avatar
Oldman_Sparky_YT
Seasoned Veteran
15 hours ago

Squad battles need fixing….to hard due to…

The game mode is to hard, because of the following

  •    The AI defence is always guessing everywhere you turn or pass etc. not how it is in real life or against other real players
  •    The AI presses to hard to get the ball back, many games they get the ball back in an average of 5 seconds
  •    The AI defending is just running through players, even from behind and never a foul, yet all I do is bounce off them and struggle to get the ball unless I make a standing or slide tackle, and with what been done with standing it goes in wrong direction 9 times out of 10
  •     The AI defenders are to quick to recover with pace even on silver cards with 40 ish pace. Make it real
  •     The AI defence is always 9 back, and with the poor passing in the game it’s impossible to break the defence down, I don’t wanna score just on the fast break
  •     The AI holds onto the ball to long, I’ve just played a game and they had the ball for a good 20-30 mins in game time, 15 before half time and 15 after, recycling the ball to the GK included in this. Can’t get close to them and bounce off when trying to get the ball
  •     The AI is controlling more than one player at a time, and I’ve had 3 defenders all slide at the same time to stop the player, and the block….my AI refuses to move to a loose ball let alone slide to make a tackle
  •     The switching player feature is still choosing at times the player behind the ball, or a player nowhere near the ball
  •      General passing is very concerning in this game
  •      Crosses vs the AI is impossible and might as well be removed from the game, as they out jump a human everytime I find
  •      The GKs are better this year, but like with the out field players bring in physics….if you are shuffling to the left and have to dive right it’s impossible to get a good dive due to physical momentum. Also if a defender is running diagonally back left and you switch to his right the turn shouldn’t be able to turn on a dime to stop it.
  •      Make the players play to there ratings, and team chemistry. It affects my team, but an AI team can make 95% passing accuracy with a zero chem team and low rated silver/gold team

this game could be so good, but the EA devs need to watch and try playing football to get a grasp of how movement works and inputting it into the game correctly…..after all the slogan is….if it’s in the game

3 Replies

  • Are you playing on Legendary or a different level and what is the team rating you are playing against.  Also how good is your team now? I have noticed in the past after a couple of months and getting a better team it is much easier to win on legendary against better squat battle teams, but not at this point in the game.

  • Novum14's avatar
    Novum14
    New Traveler
    2 hours ago

    Yea squaddies is pretty horrible to play this year due to the changes.

    I used to play most of my games on Legendary last year, it was annoying but I never lost a game. I wouldn't even risk going above World Class this year. With how bad defending is there's no point, you'd never have the ball, the AI basically never makes mistakes and passes anytime you get remotely close to one of their players. Not to mention the fact that half the time you get near the player with the ball, they'll just run directly backward toward their goal.

    Sure having a good team is helpful, but I don't think it'll matter when it comes to squaddies this year. The AI is just to weird to play against. It never takes a risk, never passes a lob or over the top through ball, it just plays constant possession.

  • Playing on professional, easy as pie
    World class and above - AI cheats, cheats, cheats. Chemistry of 1? Bah, nonsense, still plays perfect tika taka all the way to the goal, never gets caught offside, every tackle goes straight to their own player.

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