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AlphaLegion's avatar
AlphaLegion
Rising Novice
3 months ago

Mass Effects future for games.

Story and Narrative:

 - Emotional character depth and life: Give Companions and key characters strong personalities, meaningful dialogue, and genuine emotional arcs that players connect with

 - Iconic music and timing: Bring back memorable and emotionally resonant music that hits at the right moments to elevate key scenes like the leaving of earth for example.

 - Preserving fan favorite species: Do not sideline or remove major races like Quarians and Geth. They are deeply loved and should play significant roles.

- Memorable Environments: Deliver visually striking and intriguing locations similar to the collector ship (ME2) , Geth ship (ME3) , and Earth battlefield (ME3). These moments help make the universe feel alive and cinematic.

- Replayability and Motivation: Maintain a strong branching of outcomes based on relationships and player choices. Inspiring speeches and moments that motivate players and encourage multiple play throughs or increase that rich cinematic experience.

- Cinematics: Keep the original Huge war cutscenes with future games like the space battle on ME3 were amazing to see and really make the games shine. 

Future Features:

- Playable Alien/Customization: Allow players to create and play as customizable Asari,Turian,Krogan,Geth, or Quarian characters in the campaign. This would be an incredible way to deepen immersion and let fans live out their own stories in the Mass effect universe but stay true to lore and story.

- Multiplayer return: The mass effect 3 multiplayer was one of the best co-op modes of its era bringing it back - with meaningful progression tied to single player galaxy (Similar to the original asset contribution system and difficulty tiers) Would be a very well received by the community.

Character Design direction:

- Male characters: We want clear Confident masculinity: Rugged,Athletic, and imposing builds that feel powerful and capable - Examples of successful fan favorites from other franchises: Leon,Dom,Marcus,Master chief they are battle hardened veterans or heroic champions who dominate the battlefield in presence and physicality. 

 - Female characters: We want them to embody stylized glamour and visual appeal beautiful,sexy, and athletic designs that serve as eye candy without crossing into explicit or nude territory. They should be feminine, attractive, and aspirational. Strong and capable while remaining visually striking and appealing in classic action game tradition.  Examples from other franchises: Lara croft, Sheva , Claire, Jill , etc...

Optional / Bonus :

Adding mod tools and cross play.  Campaign edits or private multiplayer lobbies for maps/game modes would make it a forever game. Examples: Arma , Minecraft , Skyrim, etc... making the ultimate sandbox.

I believe this would Make Mass effect super successful and I tried to keep it as professional as possible along with modern wording. Anyone who supports this post and shares it thank you from the bottom of my heart. I really do want to help improve gaming from how it shifted over the years. If the company listens to this thank you so much as well. I tried to word this as professional as I could. - Keelah Se'lai .

 

1 Reply

  • NoahLGP's avatar
    NoahLGP
    Seasoned Ace
    3 hours ago

    As we focus on these larger opportunities, we've had a small team at BioWare working on early-development for Mass Effect. We've made the decision not to move forward with this development, which means we’re closing the studio and our Edmonton workspace. BioWare is a legendary studio that helped define the role-playing genre, and we do not take this decision lightly.

    https://www.ea.com/news/building-eas-next-chapter

    https://blog.bioware.com/2026/10/21/bioware-update/

    For more than 30 years, BioWare has been more than a studio. It has been a home for storytellers, developers, and the players who brought our worlds to life.

    Baldur’s Gate. Neverwinter Nights. Star Wars: Knights of the Old Republic. Dragon Age. Mass Effect. Anthem.

    Now, after more than three decades of shared adventures, BioWare is closing and early development on the next Mass Effect project is ending.

    There is nothing easy about writing those words. Our focus right now is on our incredibly talented team who put their hearts into these games, and supporting one another through this transition.

    What generations of BioWare built together is something to celebrate and remember. These games became so much more because you played them, debated your choices, fell in love with the characters, and made these worlds your own.

    From all of us at BioWare, thank you for being the most meaningful part of our story.

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