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Fred_vdp's avatar
5 years ago

[PC] [BUG] Mass Effect 2 prologue doesn't acknowledge imported choices

In the intro with Miranda and The Illusive Man, your choices at the end of ME1 are not acknowledged in dialog.

After importing a save, I somehow got the neutral scene that was originally reserved for players who didn't import and had the Genesis comic installed. This version has a recycled line of dialog for the Illusive Man and is kind of not good. This scene is awkwardly spliced together.

Since I imported, I should have had one of the original 2 scenes where The Illusive Man and Miranda acknowledge 

Spoiler
the sacrifice of either the Alliance ships or the council.

18 Replies

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    5 years ago

    This is high on my list of things I hope they fix. I think it may be tied to the Genesis DLC, because it's the default "no import + Genesis" conversation. It's very awkward how they just recycled archive footage, including one line you hear again half an hour later.

    I believe this bug is universal. I haven't read a confirmation yet that someone did get the right conversation.

  • @AlphaBovine I actually really hate this. The opening of ME2 is one of my favorites in any video game.  Scenic, with Miranda and the Illusive Man gazing out at a star, and discussing what Shepard had accomplished.  In the original game (on PC and Xbox), Miranda says either of these lines, depending on whether or not you saved the Council in ME1:

    "Shepard did everything right, more than we could have hoped for.  Saving the Citadel, even saving the Council. Humanity has the trust of the entire galaxy -- and still it's not enough."

    "Shepard did everything right, more than we could have hoped for. Saving the Citadel, but leaving the Council to die. Humanity's place in the galaxy is stronger than ever - and still it's not enough."

    The LE version of ME2 uses the PS3 version of the intro, acting like it doesn't know whether you saved the Council or not (even though you already imported your save file from ME1).  After the first sentence, the Illusive Man interjects "Commander Shepard uncovered the truth", instead of Miranda saying what Shepard actually did.  It's an awfully clunky line, jarring, and tarnishes one of my favorite game openings.  Meaning ME2LE can never be the definitive version of ME2 with such a glaring change to the opening.  Is there any way for BioWare to restore the original opening?

    #MirandaSaidShepardSavedTheCitadel
  • @Fred_vdp Trying to signal boost this. I get it on PC and it's really irritating to me. The opening of ME2 is one of my favorites in any video game.  Scenic, cinematic, with Miranda and the Illusive Man gazing out at a star, and discussing what Shepard had accomplished.  In the original game (on PC and Xbox), Miranda says either of these lines, depending on whether or not you saved the Council in ME1:



    "Shepard did everything right, more than we could have hoped for.  Saving the Citadel, even saving the Council. Humanity has the trust of the entire galaxy -- and still it's not enough."



    "Shepard did everything right, more than we could have hoped for. Saving the Citadel, but leaving the Council to die. Humanity's place in the galaxy is stronger than ever - and still it's not enough."



    The LE version of ME2 uses the PS3 version of the intro, acting like it doesn't know whether you saved the Council or not (even though you already imported your save file from ME1).  After the first sentence, the Illusive Man interjects "Commander Shepard uncovered the truth", instead of Miranda saying what Shepard actually did.  It's an awfully clunky line, jarring, and tarnishes one of my favorite game openings.  Meaning ME2LE can never be the definitive version of ME2 with such a glaring change to the opening.  Is there any way for BioWare to restore the original opening?



    #MirandaSaidShepardSavedTheCitadel
  • I haven't been able to test this (because I usually romance Liara in ME1), but the person who runs up to Shepard in the beginning is always Liara. In the original PC & Xbox versions of ME2, the person would be either Kaidan, Ashley, or Liara depending on your imported choices. I assume this too is bugged on the Legendary Edition?

  • DocTheGamer's avatar
    DocTheGamer
    Seasoned Veteran
    5 years ago

    @Dresden_N7 I believe as you say this issue was specific to the Playstation version in the original games. The Xbox One version of Legendary Edition did not have this issue for me; I did not romance anyone in ME1 and Kaidan survived to ME2, and he was the one who appeared for me in the intro to ME2.

    (If it is bugged in the Playstation version of Legendary Edition it probably deserves it's own thread, the issue this thread is about is different and universal).

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