Forum Discussion

xxILL-ADVISEDxx's avatar
xxILL-ADVISEDxx
Rising Newcomer
29 days ago

Rejoining games in progress (WoC)

Please, PLEASE add a feature for players to be able to rejoin a game when they lag out/their game crashes in World of Chel. Playing 6v6 games and having a guy lag out partway through the first or second period just to be stuck with a computer player the rest of the game is excruciating. So many other games have the functionality to rejoin a game in progress when they first start up the game again after a disconnection; this is a game where every player can make such an impact and one CPU can disrupt the entire flow of the game, it's baffling that this feature hasn't already been added yet.

3 Replies

  • EA_Aljo's avatar
    EA_Aljo
    Icon for Community Manager rankCommunity Manager
    29 days ago

    Hi there. This isn't as easy is it may seem. WoC uses multiple human players on each side. When these players are connecting/disconnecting throughout the match, chances are excellent it's going to cause a desync. The best I can advise is to make sure you're playing on a wired connection. If you're still frequently disconnecting, we should go through some troubleshooting.

    We would all love the ability to rejoin a match in progress. Hopefully, that's possible someday.

  • Spawnessj's avatar
    Spawnessj
    Rising Veteran
    28 days ago

    It would be cool that even if we couldn't rejoin to play the game but allow us to be on the bench to watch the game like when we are in the penalty box.

  • xxILL-ADVISEDxx's avatar
    xxILL-ADVISEDxx
    Rising Newcomer
    19 hours ago

    I appreciate that but having a player able to rejoin the match and then making them sit on the bench until the next whistle so the game can sync the same way it does at the start of a match would solve that issue. Every person I play with plays on hardwired connections and we play in leagues and in highly-skilled division 1 clubs that suffer massive disruptions and cause a lot of serious frustration from odd disconnections. If a player is disconnecting constantly then yes, that's a problem for the player to figure out but we have plenty of people who will be disconnected through issues outside of their control once in every 5 to 10 matches, either as an ISP issue or a console hardware/EA server-side crash or disconnect who would benefit greatly from being able to rejoin mid-match when we know they won't be disconnecting again for the rest of the night. The leagues that players create and run in their free time, alongside LG hockey, are the main reason that world of chel even has a competitive scene and a feature that currently exists in so many games deserves to be here.

     

    Players would much rather wait 30 seconds each time someone disconnects and rejoins for the game to sync than to have to quit out of a game entirely to allow them to rejoin or to play through a game missing a defenceman or center that causes them to struggle profusely for the remaining 2 periods.

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