@BPRDHB wrote:
It pays for any Zombie deck to have counters. Weed Spray. Rolling Stone. Nibble. Cakesplosion. Not saying I've never had my butt handed to me because I've not been able to quickly remove a Captain Cucumber, but I have definitely beaten my fair share of decks/games that had them.
Exactly this.
The fact is that, at least what I've seen on this forum so far, very few people actually try to predict the opponent's moves.
EVERY time I face a heroe with the Mega-Grow class, I instantly prepare for Captain Cucumber and Lilly of the Valley.
I replace my entire hand if necesary in order for me to draw my removals.
Call me paranoid if you want, but it has helped me so far.
Speaking of which, I've also seen that not many people include removal in their decks.
I mean, I understand that not everyone love control decks, but at least include some kind of counter for the cards that cause you so much trouble.
I have a dancing deck with Electric Boogaloo that I use from time to time to complete my missions.
It is a pretty normal dancing deck, filled with Unlife of the Party, Aerobic Instructor, Flamenco Zombie, etc, and I STILL include Alien Ooze on it as a way to counter this annoying cards.