Garden Warfare 3: PEASHOOTER
Part 1/?? -- GW3 abilities, variants and upgrades for every plant and zombie.
I’m starting with Peashooter.
NOTE: Each character have 10 skill points
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ABILITIES + Abilities VARIANTS
Chili Bean Bomb:
(Variant 1 / Default) Spit an explosive bean that detonates after a short delay. (1 charge)
UPGRADES:
- Pro Spitter: Chili Bean Bomb travels further [1 skill points]
- Comfort Bean: Cooldown refreshes twice as fast if it didn’t damage any zombies [2 "]
- Bean Party: Faster cooldown refresh when earning a vanquish with it [3 "]
- Slow Bean: Takes longer to explode, but deals more damage in a slightly larger area [3 "]
- Dark Beans: Carry an extra Bean Bomb [4 "]
- Instant Bean: Explodes very fast after throwing it [5 "]
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(Variant 2) Spit a smaller bean that explodes in a smaller area and deals less damage, but you can stack more of them. (3 charges)
UPGRADES:
- Bean Adrenaline: Move faster for a few seconds after getting a vanquish with it [1 skill points]
- Countdown Bean: Each Chili Bean Bomb explodes faster, but deals less damage [2 "]
- Extra Bean: Vanquishing with it instantly refreshes the cooldown and gives you another one [3 "]
- Air Bean: Beans travel much farther, but you lose 1 charge [3 "]
- Beans in Bulk: Hold the button to throw all 3 beans at once (only when 3 charges) in different directions (left, front, and right) [4 "]
- Tank Beans: Beans deal more damage, but the cooldown becomes much longer [5]
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Pea Agent:
(Variant 1) Transform into a pea-sniper turret while rooted in place that deals heavy damage per shot (Ammo: 10 shots)
UPGRADES:
- Agent Bean: You can throw bean bombs while this ability is active [1 skill points]
- Ready Pea: Faster activation and deactivation time [2 "]
- Extra Peas: Gain 4 extra peas (14 ammo total) [3 "]
- Iron Pea: Take much less damage while the ability is active [4 "]
- Pea Hitman: Vanquishing with the ability reloads 3 peas [5 "]
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(Variant 2) Transform into a pea-sniper turret while rooted in place that deals heavy explosive area damage (Ammo: 4 shots)
UPGRADES:
- Good Aimer: Increase direct hit damage, but reduce splash damage [1]
- Ready Pea: Faster activation and deactivation time [2]
- Extra Pea: Gain 1 extra pea (5 ammo total) [3]
- Explosive Escape: Deactivating the ability causes an explosion around you and increases your speed for a few seconds [4]
- Iron Pea: Take much less damage while active [4]
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Pea Suped:
(Variant 1) Jump higher, move faster, and fire faster.
UPGRADES:
- Great Speed: Trade jump height for more movement speed [2]
- Hyper: Vanquishing while active increases the duration [3]
- Pea Resources: Activating the ability automatically reloads your main weapon [3]
- Energy Boost: Getting a vanquish while active further boosts the effects (more speed, jump, fire rate, etc.) [4]
- Aggressive Pea: Also increases your damage while active [5]
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(Variant 2) Jump much higher and gain the ability to glide.
UPGRADES:
- Aviator Pea: While gliding, you stay suspended in the air for a few seconds instead of slowly descending [2]
- Air Reload: Vanquishing while gliding reduces the cooldown of your other abilities [2]
- Fast and Pea: Also increases ground movement speed [3]
- Wind Pea: Move much faster while gliding [4]
- Uprise: Ability lasts much longer [5]
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Pea Gatling [ULTIMATE]
(1) Transform into a Gatling form that fires a huge number of peas per second until time or ammo runs out. You can move and jump while active, but you move slower than usual and cannot sprint.
UPGRADES:
- Reload Gatling: Gain ammo when dealing critical damage [2 skill points]
- Explosive Gatling: Enemies explode when vanquished [3 "]
- Vampire Gatling: Gain 30 health on vanquish [3 "]
- Extra Gatling: Increased maximum ammo [4 "]
- Mini Gatling: Move faster while using it [5 "]
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(2) Transform into a Gatling form that fires fewer peas per second, but with higher damage after charging the weapon, until it overheats or runs out of ammo. You can move and jump while active, but you move slower than usual and cannot sprint.
UPGRADES:
- Faster Charge: Charges faster before firing [2]
- Refresh Gatling: Vanquishing while active reduces overheating [3]
- Vampire Gatling: Gain 30 health on vanquish [3]
- Super Gatling: Takes much longer to charge, but deals much more damage [4]
- Critical Gatling: Small chance for some peas to deal massive damage [5]
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CHARACTER UPGRADES
General Upgrades (every character can have these ones)
- Refreshing Revive: Faster cooldown refresh for all abilities by reviving an ally [1]
- Rough Patch: Spawn with more health after multiple vanquishes in a row [1]
- Critical Reload: Critical vanquishes slightly recharge the ULTIMATE [1]
- Angel: You can jump while reviving [1]
- Quick Reload: Reload ammo slightly faster (or cool down faster for overheating weapons) [2]
- Pro Refresh: All abilities have 1 second less cooldown [2]
- Rollout: Move faster after spawning or being revived [2]
- Health Regeneration: Faster health regeneration [2]
- Regeneration Delay: Reduced delay before health regeneration starts [2]
- Stony: More max health, but less movement speed [2]
- Vampire: Gain health on vanquish [3]
- Escape Roots: Move faster for a short time after vanquishing an enemy [3]
- Best Life: Respawn with additional maximum health [3]
- Fallback: Move faster at low health [3]
- Addiction: Using ULTIMATE reduces cooldown of other abilities [3]
- Speedy: Move faster, except while sprinting [3]
- Assist Bonus: Gain health and more XP on assists [3]
- Critical Blow: Faster cooldown refresh for all abilities after a critical vanquish [3]
- Rhythm: Increased fire rate after vanquishing an enemy [4]
- Combat Adrenaline: Increased damage after a streak of 3 vanquishes [4]
- Parkour: Allows double jump (or triple jump if the character already has double jump) [4]
- Hunger: ULTIMATE recharges much faster [4]
- Rushfreshing: Dealing damage slightly reduces cooldowns [5]
- Master: Start the match with 40% ULTIMATE charge [5]
- Kamikaze: Explode when vanquished [6]
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Class Upgrades: ATTACK (only ATTACK class can have these ones)
- Pro Reload: Reload faster after a streak of 5 vanquishes [1]
- Snowball: Vanquishing 3 enemies in under 5 seconds heals 40 HP [1]
- Combo: Faster cooldown refresh by earning rapid multiple vanquishes [2]
- Fearless: Regenerate health when near multiple enemies [2]
- Low Life: Gain health from vanquishes at low health [2]
- Skilled: Vanquishing with an ability reduces its cooldown [2]
- Beast Mode: Vanquishing 5 enemies in under 10 seconds heals 50 HP and boosts movement speed [3]
- Immortal: Getting a vanquish below 15% health makes you invulnerable for 1 second [3]
- Comeback: Deal more damage (x1.2) for a short time after being revived [3]
- Phoenix: Allows you to self-revive once per match [4]
- Fighter: Deal more damage (x1.25) [5]
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Peashooter Upgrades
- Zoom: Increased zoom while aiming [1]
- Speea: Peas travel faster [1]
- Hyperactive: Vanquish while jumping to greatly reduce Pea Suped cooldown [1]
- Pea Reload: Vanquishing instantly reloads 3 peas [2]
- Extended Magazine: Increased ammo capacity [2]
- Direct Impact: Remove splash damage, but increase direct damage [2]
- Last Pea: Deal extra damage with the last pea in the magazine [2]
- Big Pea: Slower peas, but larger splash radius [2]
- Ice Pea: Slightly slows zombies and freezes them after repeated hits [3]
- Fire Pea: Brief burn effect, but lower direct damage [3]
- Electric Pea: Deals light chain damage to nearby zombies [3]
- Super Jump: Hold and release to jump higher [4]
- Charged Pea: Hold and release to fire a larger explosive pea [4]
- Pea Pod: Increased fire rate [5]
Tell me your ideas and your opinion :)