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Anonymous's avatar
Anonymous
9 years ago

Zombie stacking is insane - Draw 3 cards for 1 brain??

Zombies are ridiculously more powerful than plants. The amount of cards that can be played with 1 or 2 brains is completely insane. Now the new lucky character gets 2x "draw 3 cards for 1 brain". Draw 3???? So zombies have the ability to get a total of 8 draw 3 cards - 24 extra cards. Are you joking. Plants get to draw 2 cards for 3 points, so I can definitely see how that is completely fair.

8 Replies

  • Anonymous's avatar
    Anonymous
    9 years ago

    I agree.

    I appreciated that there was only one hero capable of drawing three cards in exchange for a single brain (Professor Brainstorm). And this move does not even bother me, since being a superpower, is a play that the opponent can only perform once in the whole game. However, thanks to Leprechaun Imp, your opponent also have the possibility to get three extra cards in exchange for a single brain, but up to 8 times in a game!!! This is already worrying.

    Pot of Gold should give two cards for two brains, or three cards for three brains, but three cards for one wretched brain is quite destabilizing. The above, without considering that Leprechaun Imp has 2/2, which is quite good for a zombie that costs one brain.

  • It's hard to say, really. I mean, I've gotten to ten cards with a full board running two bananasaurus and party thymes.

    At ten cards they cant use the draw cards they've filled their hands with... ... on top of that, they've deactivated their shield.

    For every card they put in their deck, that have to give something up. Now the draw cards can overfill the deck, but the lep isn't especially powerful in its own.

    I'm not saying it won't be powerful, but almost any card is powerful with the right build. There are so many decks that can win the game as early as turn 5 on both sides... ...well, the OP is a combining of luck, starting draw, skill, opponents skill, and the deck you face.

    Lets try to reserve judgement to see how players both build decks around new cards, and defend against them.

    On that note... with def end being the best truck stopper in the game (esp when combined with gargologist) and bonus bucket keeping plants from bouts attack... it would be interesting for plants to get a strong card that can keep zombies from drawing cards...
  • Anonymous's avatar
    Anonymous
    9 years ago

    @daalnnii, you're absolutely right. I've had 10 cards several times and still have not had the possibility to form a good strategy. Sometimes you get full of high-cost cards and you can't use them, or you just do not have good combinations (synergy). As always, the subject becomes complex to be analyzed.

  • wonoz's avatar
    wonoz
    9 years ago

    I personally feel like that creature-based zombie-draw is just way to "robust" (?).

    Kite-flyer, commando-imp, scientist and now the new lucky-imp do their thing without much of a loss in stats. Plants either have no creature-based Card draw at all or they don´t stand the competition. I mean; no doubt things like Sage Sage, Party Thyme or Plucky are playable but they all have super * stats in exchange for card-draw thats on top of that also much harder to abuse then just playing a few imps or a kite-flyer. 

    It is absolutely fine to have good card-draw outlets but man.....1 brain for a 2/2 which is already pretty top notch PLUS that insane draw at some point at the game....idk. seems overtuned...he also is a imp which is not insignificant. i think the draw itself wouldn´t be unfair if it where attached to a less efficient body....a 2/1 for 2 or a 2/3 for 3? maybe?

  • The card is balanced (kinda), because you are not counting an important fact, that is that you need to draw an specific card. Twice.

    You need to have the Leprechaun Imp to have the pots shuffled. THEN you need to draw the card, in order to get the actual card draw.

    If you are going to pass through all this trouble, it is comprensible that it should be a better effect than just using Fun-Dead Raiser to draw 2 cards.

    (Maybe we could change the card a little, and making the pot shuffle a "when destroyed" effect rather than just a "when played")

    HOWEVER, I do agree that plants should have more drawing mechanics, I'm just saying that I don't find anything wrong with the Imp.

  • Anonymous's avatar
    Anonymous
    9 years ago

    Is the leprechaun really that different from the magic beans the plants have?

  • daalnnii's avatar
    daalnnii
    9 years ago
    @piereese well, that depends on your luck, really. By turn 3 you could have a 2 4/4s and 1 extra card (if you drew that 4/4 with the first one played) or a 4/4 and 1 extra card if it was a card you placed in your deck.

    With lep you could have 3 2/2s and 9 extra cards by that point. That's a pretty big difference, especially when you consider TWI, the fact you're shuffling cards you chose for your deck and the already huge disparity in card draw between zombies and plants.

    I still believe we need to wait and see before calling it OP... but let's not pretend the two are equal.
  • Anonymous's avatar
    Anonymous
    9 years ago
    Not saying they're equal (event cards tend to be more in line with the super-rare to boardering on legendary) just that the shuffle into your deck X cards are really strong in general because if they weren't no one would use them. The Lep is better for sure, but by how much we will need to wait until his event time comes so more people are using him.

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