Bugs and Improvement requests
Consistency issues :
1. Coins use the design of the mobile version so that there isn't a need to make versions for different currencies, but the coinbank sprite is using a dollar. The old mobile versions had parfect coinbank sprites.
2. The pumpkin has the round version on the seedpacket, but one with holes on the sides when planted
3. the cherry bomb has the new design on the seed packet, but old design when planted.
4. Mushroom zen garden icon has the old design
5. Upper lip of the Browncoat Zombies is not straight (it's bumpy, but it shouldn't)
6. Random line on Nobel Peas Prize achievment (under Golden Sunflower's right eye)
7. Black outlines and plant placement is inconsistent on seedpackets
8. Sproing! Sproing! Achievment has Tall-nut's design with red eyes + eyebags (all other appearences of tall-nut in the game have the normal version)
9. Peashooter on loading Menu has eyebrows
10. Marigold Sprout / Sprout never has the same appearence (loading menu : new design, zen garden : old design (no yellow dot in the middle), shop : old design but with yellow dot in the center)
11. All water plants have a seedpacket without water, except sea-shroom
12. Zomboss can be seen even when level 5-10 is not unlocked (zombie is not black)
Missing features :
1. Survival Night Roof (Moon) modes
2. Last Stand section (Last Stand Endless, ...)
3. Online multiplayer
Bugs :
1. Random plants turn into imitater forms
2. Squash's eyes on seedpacket are too small
3. Split Pea has eyes (back) closed on seedpacket
4. Shadow on the left part of the Plants Almanac cards is cut off
5. Imitater button in almanac doesn't change to hovered state after it has been clicked once
6. All Zombie buttons in almanac are dark except when selected (They should all not be dark, and when one is selected it should be lighter. I guess some values were inverted when adding the feature)
7. Zomboss and Pogo-Zombie almanac have weird animations when selecting them (first second of animation appearing)
8. Yeti Zombie and Imp are walking in Almanac instead of standing / idle animation
9. Almanac Text descriptions are missing the brown color
10. All levels get locked again even after completing Adventure mode multiple times
11. Missing stripes along top part of fertilizer / tree food
12. Mouth of Zombot on Dr. Zomboss's Revenge's icon and 5-10 level is weird
13. Playing any mini-game will open a window saying "Starting a new level will erase your previous saved progress from <minigame you played before this one>. Do you wish to proceed?"
14. Zombie on coinslot sprite in Slot Machine has badlyt drawn dollar signs on the eyes (Probably a dev / beta texture that never got replaced?)
15. Immortal achievment's brain on the flag looks mushy and is off centered from the flag
16. Upper lip of the Browncoat Zombies is not straight (it's bumpy, but it shouldn't)
17. Layering issues (parts of zombies / plants overlap / are not in the correct places)
Minor improvements / Bug fixes / Suggestions :
1. Make Potato Mine's seedpacket consistent + make the ball on it glowing red on the packet
2. Add animated water in water almanac cards
3. Ability to toggle / force all skins in settings (Xmas, PvZ2 Cabbage pult, ...) instead of them randomly appearing
4. Add back the shaking of Insta-kill plants in almanac
5. Variation (randomly appears) for Bungee Zombie : tongue on the side (like old Almanac icon)
6. Variation (randomly appears) for Footbal Zombie : Grass on helmet (like Almanac icon)
7. Gargantuar is missing belly button on sprite
8. Add missing Zombie almanac entries (Trashcan zombie, Giga-Gragantuar, Maybe Zombotany Zombies)
9. Zombie addition : Add Giga-Football zombie to survival Endless (Similar to how Giga-Gargantuars can be seen)
10. Square can be seen on "View Zombies" Section of almanac
11. Text change animation on the grass (Andventure - R.I.P. Mode) is very fast and a bit glitchy
12. "Harder?" checkbox appears in Credits, but with no description of what it does
13. Top of Zombie's head in "view zombies" selection in Great Wall (Discover China) mode Almanac is cut off
14. Imitator variants of plants should be white instead of gray
15. The Mallet sprite looks weird, a bit too smooth
PvZ is one of my favorite games ever, and I really hope all of this gets fixed / added. It would probably make a lot of people happy! I also defenetly missed some things here, these are only things I saw today when opening the game again.