Bug: High-Tech Fire Department Lighting Clips Through Buildings
After the latest model update, the High-Tech Fire Department has a serious rendering issue.
At certain distances and camera angles, its red edge lighting ignores occlusion and passes through nearby buildings, even projecting a faint outline of itself onto them.
This strongly suggests a depth / occlusion issue (Z-buffer or shader-related).
Steps to Reproduce:
1. Place it next to other buildings
2. Zoom to mid distance
3. Rotate camera
Expected: Lighting should be properly blocked by surrounding buildings
Actual: Lighting clips through and renders on top of other structures
Impact: Very noticeable in dense cities and significantly breaks visual immersion
Please investigate and fix ASAP — Thank you.
Device: Google Pixel 9a
Game Version: 1.77.2.13454363 (com.ea.game.simcitymobile_row)