Grinds are bad as well. The game's physics are so permissive that there is no body balance management. So we can let go of the controller during a long grind and never fall until a transition.
Among many other things: you also never fall when doing 360 flips over and over again while descending at full speed.
So the physics are therefore poor. This is probably because this essential element in a skateboarding game has been sacrificed in favour of the idea that farming rewards every day to collect socks and stickers will be enough to make you want to come back and play. And that's why the game is shallow, repetitive and boring.