This game needs some help
The climbing is horrible, slow, awkward, almost every climable surface requires you to go up, up, left or right, up, up, left or right, over and over again. It's tedious and annoying. It's clearly not a realism game, so I don't want to hear "the climbing is realistic" fix it.
The self applause when you do anything, even fail, if atrocious. Stop applauding yourself, especially for mediocrity, who claps for themselves? That's stupid, remove it.
Whoever designed most of these challenges has never played a video game in their life, the designs are terrible, obstacles make no sense, and the placement of things is wack. Especially that stupid ramped rail, that is the worst obstacle in the entire world, whoever made that asset needs a lobotomy.
The controls work... When they want to, and that's not often. I can literally spam the stick to kickflip and it will register as an ollie or pop shove it 9/10 times instead of doing what I said. I watch the line on the little diagram, and it shows the stick going exactly where the kickflip line is supposed to be, it just refuses to recognize it.
The character likes to clip through the floor in certain spots, the ground textures dissappear, and the camera is uncooperative at best considering you use both stick to control the board, so the camera is just doing whatever it feels like it, and what it feels like is being unhelpful most of the time.
I want to like this game, and I understand it's early access, but y'all have your work cut out for you if you don't want this to end up bombing. We can forgive when it's not finished, but it better be great finished with all the free testing and feedback you're receiving.