Suggestions for the next game
Customization: ability to individualy change color for the lightsabers, more iconic outfits(skins even)from both jedi and sith, two more layers of clothing: hand wear and poncho on top of the shirt and jacket, more variety of ponchos people weve had the same single one since the beginning, for every piece of clothing exact same color custumization as for bd and the lightsaber with primary secondary, accent,etc. on/off hoodie for poncho and or robes, and i cant beleive I need to say this, but the coat tails in the outfits should wave in the face of wind or motion, poncho and robes too.
Refinement: whenever cal interacts with the environment I can always see things phasing into other things, feet fading into rocks or sand, i want things running sharp like in god of war ragnarok, u couldnt go certain places but such things they either fixed or did everything in their power to hide, I also see bd from time to time just hovering on cals back not standing on it, just barely above and while we are at it maybe put some shpere like joints on bds anckles so his metal legs wont contort themselves if they were rubber, but thats just neetpicking, his binocular mode should give u a clearer sight no matter what visor u choose, the shape can change but not the qualty of image
World-Building: perhaps fully embrace the parkour aspect of it and have cal doing everything u would on an AC game, back ejects, side ejects, running up the wall, sliding, etc. having extreme terrain where the traversing becomes part of the diffculty, along with combat, having multiple paths to choose for freedom purposes, being able to manipulate all sorts of objects like in witcher 3, more animals to befriend, even the larger beastsand alpha species, fight them or tame them to build an arsenal and pick the one u wanna summon to fight with u, like the souls from hades claws in GOW 3, that could be a whole new skill tree, some like the shyyo bird could serve as transport to put on the loading screen as u fast travel, the meditation points are still set but u can use the resident giant flyer to travel between them whether u r close to one or not rewards from completing side missions could go beyond cosmetics, effect genuin change across your playthrough, they should involve those from wranglers ridge who stayed as well as new characters, all converging in greez new cantine at tanalorr which, among all the tunes should include the classic star wars cantina theme, i cant believe that wasnt there in survivor, as additional side activities on top of holotactics and bouty hunting, perhaps, pod or speeder racing like the one u use to chase bode, and a bit of gambling, there should be a new member on the team i always felt like they were one short, including the droid, idealy another alien, the lightsaber stances should be seemlessly exchangable,reverse grip and all forms of combat, including vaapad(if cal is to grapple with the dark side), should expand the combat, now at the meditation points we switch forms and grip instead, it opens up the way for a lot more experimentation, maybe let bd inject the stims on cal so as not to drag the healing during combat like when he climbs, to show cals progress maybe the hand gestures for actions with the force could be more subtle, in survivor he hast to stop walking to push, maybe now he doesnt stop AND he does it with one hand, same with pull, if it can be refined fromTFU the lift and slam should fuse into one single action where he lifts an object and can slam it, throw it, use it to hit someone, move it left to right and so on, not being able to do that was partcularly annoying with the large blocks u had to push and pull multiple times, maybe they act the same as enemy shields or balls or bones, u press R2 and it doesnt just pull it but also susppends it in the air, doing that with most/all objets would show a clear upgrade in power, that way theres room for new skills which i would have to see how many there are and which ones would wrok for cal but i want for sure force lightning/electric judgement, and the force waves dagan was able to shoot with the saber, currently u can only do that with crosguard, it should list as a force ability same as the shockwave when u land with the doubleblade, they should be available no matter the stance, another neetpick maybe few noticed that cal has brown eyes on fallen order and then blue in survivor, just saying make up yor minds, gives equal length on the twin sabers, or not, that should also be up to us, adjusting the length of the blade, it would make for faster switching between stances,not so much turning on/off, a potential tsushima like orientation mechanic, but with the force instead of the wind, since theres already no minimap, Merrin as a playable character obviously, with her own set of skills, outfits and custom options, i always wanted to see her with longer hair and maybe even a braid, if all this takes time let the devs do their job EA u r not gonna get a better game or more sales by rushing it, most likely the opposite, let it cook however long it needs to