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10 years ago
"EwokRampage;45132" wrote:"JohnnySteelAlpha;45121" wrote:
@EwokRampage ...on that crit -you're also talking about his max potential. Toons shouldn't be balanced against their max potential in the idea setup and scenario. That's with O up and adv. and a crit. Can't balance to max - would have to balance to his average expected hit - all things being considered (including when he's damage down). I've seen FOTP crit for <3k when he was damage down by Old Ben. That's a max star / gear TIE. Keep his adv. down and his double hits at a lower rate than Leia. Put a damage down on that guy and he becomes useless because that's all he does. He has no neg effects, no heal, no turn meter manipulation, no taunt, no leader skill...nothing. The guy just has damage...and he's got mediocre speed at best. His value will drop precipitously with a damage nerf because he brings no other skill to the table.
If we are realistic here FoTP almost always has advantage unless you just aren't damaging your opponent. Even with 30% instead of 45% chance on double tap he is still using two attacks 60% of the time, this isn't a nerf that even hits his physical damage stat so the gun down ability is still doing the same damage.
Love when he gets adv up....QGJ to the dispel rescue. Turn that in to a positive for my team. Same for Poe. He does get adv. up, but even DoTs planted on him can take that advantage away since it is removed when he's attacked. That's just part of the tactics in the battle. Keep his adv. down via hits, or dispel it, or hit him with a damage down toon. He's already vulnerable to having a lower double strike and there are toons that can counter it - it's built into his skill.
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