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24 Replies
- NotRealUltra4 years agoLegend
"Ger4sim;c-2321850" wrote:
"Ultra;c-2321848" wrote:
Looked at kits and tech has a +8 speed unique, not echo
So he should be around 588 by my calc
OP at 100% stamina is 559 speed (+30 from lead) so he should outspeed Echo by 1 speed, but at 99% speed Echo should outspeed
That is a good test case
You know, a respected moderator...
Legend should facilitate the passage of "heavy battles," but it turns out that all that needs to be passed, in fact, only legends can pass. Or Packs but with all the amplifiers to which the crystals must be drained.
And this in order to pass certain tasks - it is necessary to win 20 or 40 fights with one fraction.
That's not right.
It seems to me that the company owner of the game has very much changed the approach to the game itself.
Now the goal of the company is profit. You need more and more donation from the players...
I'm sorry.
But even with such great ideas, time spent in the game does not bring pleasure, but more disappointment...
what does this post have anything to do with the thread - Why is there a secret +60% on top of sector bonuses and overprepared?
- I have a couple of decent relic squads and I use them as much as I use SLKR in hard Conquest.
Han Solo is my most useful character this season.
But really it's a difficult game mode and you have to be prepared to throw everything at it; having to beef up your Legend even more is just part of the fun.
They might put in Conquest omicrons at some point so be prepared for an even tighter squeeze. "Ger4sim;c-2321842" wrote:
"Rebmes;c-2321836" wrote:
This is a bit pointless, go to sector 5 and show us how fast they can really go. I'm not there yet or I would!
Then we can assume that at the 5th stage the units will have a speed of 700 +?
So to go through each battle of the stage - you need to buy and buy and buy consumables and stimulants to legends (only them chance to win the battle) for crystals.
Thank you for such gifts by the new year!
I do just fine without consumables, maybe just play better."SemiGod;c-2321860" wrote:
"Ger4sim;c-2321842" wrote:
"Rebmes;c-2321836" wrote:
This is a bit pointless, go to sector 5 and show us how fast they can really go. I'm not there yet or I would!
Then we can assume that at the 5th stage the units will have a speed of 700 +?
So to go through each battle of the stage - you need to buy and buy and buy consumables and stimulants to legends (only them chance to win the battle) for crystals.
Thank you for such gifts by the new year!
I do just fine without consumables, maybe just play better.
I also rarely used consumables.
But probably you are a cool player with GM 9kk + and have not yet reached the finals of the 3rd stage..- what does this post have anything to do with the thread
Because I put a lot of money into this game.
And I would like to receive some satisfaction from her, but I get disappointment.
That's the whole explanation...
And don't delete my comments, please.
Better a "bitter" truth than a "sweet" lie... - NotRealUltra4 years agoLegend
"TargetEadu;c-2321853" wrote:
Why is there a secret +60% on top of sector bonuses and overprepared?
Yeah I wish it was not so secret
They should really display the speeds on units at this point since the playerbase knows - If you went for the right data disks you wouldn’t be having such an issue. The last conquest + this one has a pretty clear strategy to go for caustic emissions, ability exhaust, and/or the thermal detonator data disk set. I know there is a possibility to get bad RNG on data disks but from the looks of it you probably didn’t know the strategy to aim for.
"Shaddess;c-2321963" wrote:
If you went for the right data disks you wouldn’t be having such an issue. The last conquest + this one has a pretty clear strategy to go for caustic emissions, ability exhaust, and/or the thermal detonator data disk set. I know there is a possibility to get bad RNG on data disks but from the looks of it you probably didn’t know the strategy to aim for.
How would the caustic + ability exhaust + thermal exhaust (+ volatile accelerator + amplify agony) combo have helped his SLKR go first in the scenario described above?
Explain please."Legend91;c-2322016" wrote:
"Shaddess;c-2321963" wrote:
If you went for the right data disks you wouldn’t be having such an issue. The last conquest + this one has a pretty clear strategy to go for caustic emissions, ability exhaust, and/or the thermal detonator data disk set. I know there is a possibility to get bad RNG on data disks but from the looks of it you probably didn’t know the strategy to aim for.
How would the caustic + ability exhaust + thermal exhaust (+ volatile accelerator + amplify agony) combo have helped his SLKR go first in the scenario described above?
Explain please.
It wouldn’t, but 10+ debuffs worth of Caustic and Ability Exhaust means Echo won’t open with a TM push and AoE Daze.
But CG definitely removed every speed disk out there.
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