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Link435's avatar
Link435
Newcomer
10 hours ago

A proposal for fixing Sith Eternal Emperor

No reworks, no omicrons or datacrons. Just a new unit. Albeit the current concept is a bit rough but I tried to deduce something thematic while also helping the player experience.

A Sith Pylon that sits in the object slot (similar to ARC's turret or the Gungan Shield Generator) and after all the start of battle shenanigans is done, summons a B1 type Sith Cultist unit that can be sacrificed in order to turbo charge SEE while still fulfilling Rule of Two requirements on Bane. Dies if SEE dies. Something like that. I don't even have SEE unlocked but my poor man needs some help :p

3 Replies

  • FennecGaming12's avatar
    FennecGaming12
    Seasoned Rookie
    4 hours ago

    I did read it. You should read it again. He also mentioned it would be a new unit, not a rework of an existing character, so he doesn't want to rework Bane or SEE to include a summon in their kit, and he also does not want it to come from an omicron or a datacron. Please explain to me how implementing a new toon (not a rework) satisfies Bane's unique and also functions as a SEE lifter. It doesn't work. Your two slots are already filled, and you can't manually add one of your own units to the ally slot. That's also not how it works.

  • OutrunWhistle's avatar
    OutrunWhistle
    6 hours ago

    Read it again. It’s something summoned to the ally slot, which doesn’t break Bane

  • How is a new unit going to satisfy the requirements for Rule of Two on Bane while lifting SEE? Bane's entire kit revolves around there being TWO characters, not three. What you're asking for is a kit touch-up/datacron. Bane has already had a datacron that summons a Sith Trooper to the ally slot. That satisfies the Rule of Two while being usable under SEE.

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