9 years ago
A tournament should be like this.
1. You can choose up to 20 or 25 toons among your rosters.
2. It works like galactic war nodes. You battle your way up. Each node gives you points.
3. It works exactly like gw, it carries over tm, no protection and health replenish from the last node.
4. Each player can use max of 200k ally points. Reviving a dead toon costs 5k ally points.
5. When you reach a certain point system, you're rewarded either shards or star toons. Of course, the higher points, the better reward structure.
6. A bonus round for more credits and gears.
7. Not to forget, of course player level server.
Most importantly, there's the guard system against hackers. No luck, just pure strategy as should be for a tournament.
2. It works like galactic war nodes. You battle your way up. Each node gives you points.
3. It works exactly like gw, it carries over tm, no protection and health replenish from the last node.
4. Each player can use max of 200k ally points. Reviving a dead toon costs 5k ally points.
5. When you reach a certain point system, you're rewarded either shards or star toons. Of course, the higher points, the better reward structure.
6. A bonus round for more credits and gears.
7. Not to forget, of course player level server.
Most importantly, there's the guard system against hackers. No luck, just pure strategy as should be for a tournament.