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ordo801st
New Vanguard
13 hours ago

Aayla Secura, how she should have been Reworked

So I am not a fan of Aayla Secura's new rework/touchup. More of a support one new faction and still trash elsewhere. I know CG is on a Keep each new character for only certain factions. But still CG come on. Stop doing this. Let us play the game the way we want and allow us to use the characters to their best. Yes you can still keep most of what she is capable of with the Vanguard team, yet still should have some support in Jedi, and GR Jedi. Here is how I'd Touch her up with what has been added, and a bit more! Changes are in the red. She Should show a bit more support in her kit. I also moved some stuff to her Superior Riposte. Stats that make since. Plus I moved stuff out of Mace's team reqs to make her slightly better than before.

 

Inspiring Strike:

Deal Physical damage to target enemy with a 40% chance to call an ally to Assist. If the assisting ally is a Jedi, they deal 50% more damage.

Survivor:

Deal Physical damage to target enemy and recover Health equal to 70% of the damage dealt. Other Jedi and Galactic Republic allies Recover 20% of that damage!

Jedi Valor:

Jedi allies gain 50% Tenacity, and Defense, and recover 10% of their Max Health when they resist an effect. If all allies are Jedi Vanguard, Double these Stats and health Recovery!

Superior Riposte:

Aayla has +60% Critical Chance, 75% Counter Chance and +50% Counter Damage, 50% Tenacity, 30% Defense. Aayla also gains 2.5% Offense per Relic Amplifier Level, Doubled if all other allies are Jedi Vanguard. In addition, she Stuns her target for 1 turn whenever she critically hits. Whenever Aayla Stuns an enemy from her abilities, all Jedi Allies Recover 10% Health and Protection. These stats are doubled for Jedi Vanguard allies and if all allies are Jedi Vanguard.

Let it Guide You:

All Jedi Vanguard allies gain 30% Max Health, Potency, and Tenacity until the end of battle, and 30% Max Protection until the first time Aayla is defeated. Half these stats for Non Jedi Vanguard Galactic Republic Jedi!

Whenever Aayla uses a Special ability, she calls a random other Jedi Vanguard Attacker ally to assist and Jedi allies recover 10% Health and Protection, 20% Health and Protection Recovery for Jedi Vanguard Allies, and 25% if all allies are Jedi Vanguard.

At the start of battle, if Jedi Master Mace Windu is in the Leader slot and there are no other Jedi Vanguard Attackers with a Leader ability:

- At the start of each encounter, inflict all enemies with Defense Down for 2 turns

- Whenever Aayla critically hits an enemy, she gains 8% Critical Chance and Critical Damage (stacking) until the end of the encounter, and if that enemy had a stack of Investigation, they gain another stack of Investigation (max 5) for 2 turns

- If all allies were Jedi Vanguard at the start of each encounter and there are no Galactic Legend enemies, whenever an enemy attacks out of turn, all Jedi Vanguard allies recover 15% Health and Protection, and the ally they attacked dispels all debuffs on themselves. If an enemy is called to assist, all other enemies lose 8% Turn Meter, which can't be resisted

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