9 years ago
Add diminishing returns
there, pvp fixed Long and insightful post is long and insightful In all seriousness, have it teter totter...ability hits (ie. evade, speed down, etc..), lower % moving forward...each time it mis...
"Waqui;448896" wrote:"Darth_Jay77;448492" wrote:"Waqui;448434" wrote:"Darth_Jay77;448288" wrote:
It's hard to explain unless you did competitive Arena in World of Warcraft. Toons like the "Rogue" and "Ice Mage" relied heavily on being able to CC their opponent through stuns and other immobilization effects.
Rogues and ice mages had other tools in their repetoire as well (dmg). What will Old Daka have left if this is implemented? Weak healing, weak dmg and and a very unreliable revive. That would render her useless.
Her revive makes her a target for sure anyway. I don't know how or if it's even possible to implement something like this; I just said it's not a bad idea. LOL!
And I just pointed out some weaknesses in the idea. Yes, they can be dealt with, but it requires a rebalancing as previously stated.
PS. Don't take things personally. I'm discussing the suggestion — not you or your intellect.
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
78,054 PostsLatest Activity: 2 hours ago