there, pvp fixed Long and insightful post is long and insightful In all seriousness, have it teter totter...ability hits (ie. evade, speed down, etc..), lower % moving forward...each time it mis...
Diminishing returns would certainly be nice not just for debuff, but for dodging (i.e. each time a toon dodges, their next chance of dodging is reduced). There are lots of easy and well-known ways of fixing the overabundance of dodging and stunning in arena, but given how long CG has been sitting on their hands I'm guessing whatever solution they do come up with will simply break the game somewhere else.
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