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3 years ago
"Ultra;c-2348105" wrote:"nottenst;c-2348100" wrote:"Ultra;c-2348093" wrote:
This increase makes sense to me, we had a leak that came true that ended with another capital ship around the corner (Nihilus supposedly, but I can see that being changed)
If we are getting a new meta capital ship, I can see the need to increase to 3 defenses, and why they introduced two tanks for FO and Raddus to round those two fleets up
Those two tanks still don't fill out the FO and Resistance fleet. There is a tremendous lack of available ships.
If we were actually getting that capital ship and another dozen ships to support that and what we have right away, then I can see them increasing it in a few seasons. But starting with next season with what we currently have seems absurd.
Finalizer is it’s own offensive fleet
Male, Nego, Rebels are also full fleets
You have raddus too and an thrawn led fleet too
It also raises importance on getting the **** ship that everyone was saying is passable
We have 3 for offense and defense but little to no room for error depending on how you set defenses
This single post points out specifically why the vast majority of the community is against this change. You list Finalizer, Mal, Nego, Rebels, Raddus, Thrawn, and Exec. Thats 7 fleets; meaning if you drop 1 ship battle, you have 1 shot at a cleanup. If the clean-up fails, or you drop a second battle, you have no chance of clearing the ships zone because you will simply run out of ships. Not to mention the Raddus fleet isn't full, and you will basically need to underdog every fleet battle in order to have enough standard ships to even be able to utilize all 7 capital ships. Adding another capital ship tot he game solves nothing. Considering there aren't enough ships in the game currently for the 7 capital ships you mentioned above, adding another capital ship will just stretch fleets even thinner.
Can we maybe get advanced farming on ships as well, like we have with toons? Maybe another full week of all double-drops to give people a chance to get ships and their pilots to a usable level since we are basically going to need every single ship in the game to try and make this work?
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