"Maximillian222;d-222082" wrote:
I am trying to figure out the relationship between the turret and the Arc Trooper. I know the text reads it scales with the summoner's stats. If that is the case, why does it not do more damage after Five's sacrifices himself giving more offense to the trooper? If it is only goes off stats when it is summoned, then why does it not do more damage when summoned into a new wave during a combat mission in the TB?
Stat scaling is dynamic. If ARC gets offense up or offense down, the turret's damage doesn't adjust. It has its own stats that is determined when its summoned.
The turret DOES NOT get summoned when you enter a new wave, for proof, look at Geo Brute and the Summon Battle Droid in Dark Side Geo TB -- Those units maintain the same health / protection / turn meter from the previous wave instead of being resummoned at full health / protection / reset cooldowns
If they did get resummoned, then the turret would have Fives stats added on it
I am sure you can use a turret with scaled stats with fives if you use Daka / ARC / Fives in one team and wait for Fives to sacrifice, then ARC to die and then use daka to revive ARC and turret