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sainte5's avatar
8 years ago

Best way to use Bistan in the Rancor Raid?

Okay, so I used Bistan for the first time during the T6-P1 Rancor raid yesterday, and the results were...not great. I know that he can be great as a TMR reducer, but the issue I seemed to be having was that I couldn't get him enough turns to keep the turn meter down. Here's the team I was running:

G9 Ackbar (L) - for deathmark clear
G11 Luke - for slow since I don't have 5's
G11 Leia - DPS
G11 Rey - DPS
G8 Bistan - TMR

Now, my main question is do you still need another TMR reducer like Teebo, Rex, or QGJ with Bistan or is he able to sustain TMR by himself with Frenzy? Even on the Tier 6 raid I wasn't able to get 1 mil against the pigs because Bistan's TMR wasn't quick enough.

Does anyone have advice on usage or team combos to pair him with? Thanks!
  • I have Teebo at 7* but he's only G6 right now. I'll focus on him next. QGJ is soon to be 7* but only G8.

    Any tips on getting more turns for Bistan through Frenzy? Potency certainly doesn't seem to be an issue for him at all, at least in T6.
  • Problem with Bistan's TMR skill is that it isn't on his basic. You can't sustain a full TMR raid with just his one TMR skill. It has a 3 turn cooldown, which can be reduced easily by Frenzy, but Frenzy will still have 3 more turns to finish it's cooldown after you've used the TMR twice. You also need to keep in mind that in order for frenzy to trigger, the other characters need to use THEIR specials, not just a basic attack. Which makes it hard to repeat over and over with cooldowns. I honestly think Bistan isn't great for the rancor raid because of the niche that he fills. His base Potency is 35% which can be easily brought up by 30% (Mod sets) and another 24% (cross primary) which brings him up to 89% Potency. Add in some secondaries, you're over 90% and then you just need either 1 rebel ally or 1 debuffed enemy. That's all great and everything, but then you see that really theres a fairly long cooldown before you can repeat the whole cycle again. Having characters with basics that remove TM is far more efficient and repeatable. Plus in a team where Bistan is the only TMR, the 15% base chance of resisting will absolutely screw you over. Get resisted once and the whole thing goes to pieces. You need more than 1 TMR option, even with Potency as high as bistans.

    Personally I think Bistan works better with a team fully of bounty hunters or empire in GW where its very likely that all of the enemies will be debuffed, giving him over 100% potency very easily. This allows you to mod him for speed and damage output, and then use his TMR skill to 1) take enemies with high damage back to 0% TM. or 2) use him for dealing damage (His special does a lot of damage) or 3) Adding DoTs for Zader to utilize.
  • He does gain potency for each Rebel ally too, so even without mods he can be over 100%.

    Thanks for the advice! I'll focus on Teebo and QGJ.
  • "Dryff;864127" wrote:
    He does gain potency for each Rebel ally too, so even without mods he can be over 100%.

    Thanks for the advice! I'll focus on Teebo and QGJ.


    Yeah, but the rest of the rebels don't really compliment his skills nearly as well as some other characters in my opinion. Which is why I think he's more useful in team combinations where he can utilize the potency buff from debuffed enemies rather than from rebel allies. Plus his base potency is already fairly high so getting him over 100% potency isn't hard either way, it's just about which way forms a more reliable team.
  • FYI Leia isn't great for DPS either because she gives so much more TM to the boss with her multi attacks. You're way better off using some who does more damage that is concentrated into a single attack.
  • I recommend you also slowly start farming Rex (Guild & Fleet Shipment) he is a great character. Good for raid and arena as well... and maybe take TFP as damage dealer for potency down...
  • "Dryff;863673" wrote:
    I have Teebo at 7* but he's only G6 right now. I'll focus on him next. QGJ is soon to be 7* but only G8.

    Any tips on getting more turns for Bistan through Frenzy? Potency certainly doesn't seem to be an issue for him at all, at least in T6.


    "StormTro0p3R_H;801895" wrote:
    "Bel_Ibilis300;800718" wrote:
    "StormTro0p3R_H;777114" wrote:
    You will have trouble with multiple turn meters being filled at the same time. As good as STH is, he's a liability in a Bistan team. Royal Guard would not be bad in his place and since Bistan's Frenzy move adds turn meter, you can just speed him up instead of STH.


    thanks for the reply, just trying to understand how it's a bad idea to pair these toons..
    since all their abilities allow an equal percentage increase in TM for ALL allies, does it really affect the turn order? I know when two TM bars fill simultaneously, RNG decides who goes next, but that wouldn't happen if all toons had different speeds?


    "Javik;800473" wrote:
    Where are you getting the 10 shards a day from? I have gone two days at times without seeing him show up. I am thinking of placing him in a Wedge (L), Biggs, Lando, and Ackbar. Would it be an effective team without a tank?


    It's random like most toons in fleet shipments but he does appear at least once a day, I find he shows up after arena reset mostly.


    The issue is that when two or more people have full turn meters, it is random as to who gets to go.

    So specifically using an example with Ackbar and Bistan: suppose Bistan has frenzy and AA does Tactical Genius, Bistan basics (for example) since he gets full meter from AA special, Lando uses his special which fills Bistan's meter and Tactical Genius fills Lando. Now ideally Bistan goes so he can be filled again when Lando specials a second time, but 50% of the time Lando will go instead.

    You'll need to be extra careful so that these things happen: (1) AA uses Tactical Genius AFTER Frenzy triggers the first time. Otherwise Bistan uses his special and gets a turn from TG which wastes a turn of Frenzy. (2) AA ideally goes third, as in TG triggers the third turn of Frenzy, so that the fourth and final Frenzy turn triggers on the first special used after TG is up.

    Anyway, it just needs to be done carefully, is all.

    Your turn order would be best as:
    Bistan
    Leia
    SRP
    AA
    Lando

    If you had STH instead of SRP, the AA then Lando order would mess up, since AA and Lando (and Bistan) would all have full meters after his taunt. The issue with SRP remains that on Frenzy, Leia's stealth move, and Tactical Genius...SRP may get a basic assist in and fill multiple meters from his 15% meter on basic.

    But if he was RG (or Poe) that couldn't happen.

    Edit: this also is contingent on Bistan NOT fully filling RG, AA, or Lando's turn meters. Otherwise you get the multi-meter fills right off the bat.


    I know this is long, but it is part of the character thread on Bistan its a good read on a way to make the most of his Frenzy.
  • That is awesome info @Javik , thanks!

    I'm gathering that you need more than one TMR character on your team to really make a difference, and you need one of the ones that has it on their basic Teebo, Rex, or QGJ (yes, I know Tusken Raider and Chewie are here too, but c'mon...). :)
  • Yeah the raid goes best when you have at least two on your team that can reduce turn meter. I find Teebo and QGJ work well together. Mods that are potency set or contain potency in the stats work very well for them. They do not have to be those 5 dot mods either I run a full 2 dot potency set on those two characters and I do over 2 million damage in T7 Rancor raid usually solo the first 2 phases. Teebo does get a nice potency jump from Gear 9 to 10. Bistan does work for rancor raid, but it is hard to get a team that can make the most of his frenzy and reduce the rancor's turn meter.
  • If someone has the means, I think Bistan would work best with Jyn and Wiggs in the Rancor. Probably Teebo lead, but I would be interested to see someone else just to see if Bistan and Jyn could sustain TMR by themselves.