5 years ago
C3PO Event Bias / Rigging?
Firstly I’m not 100% accusing CG of anything ok so don’t start attacking me just yet CG apologists. This event is infuriating I know but it just seems so rigged. My g10-12 team with TOP mods I’ve drawn from my padme and JKR team is ridiculously slow and when I manage to kill Chewbacca or someone else , out of nowhere my toons on 70% turn meter get one hit by a HAN on like 20. Whenever I’m about to get a revive, my wok elder gets hit for 30K and exposed by a Han on like 10% turn meter. Whenever I need to use a key ability, either someone taunts or I’m killed by ridiculous numbers by enemy toons with low turn meter. I even modded some of the guys for tenacity and yet every debuff possible was still landed.
Now , my friend In my guild who used G12 and a half toons saw less debuffs being applied and the AI being more stupid, easily completing the event thanks for the AI being more stupid and him having more turns despite some of my toons actually being modded faster. He WHALED AND SPENT MONEY. Yes he had more damage output and survivability but with the same toons he walked through the event clearly cos of certain AI and preloaded changes. Has anyone else seen this cos as of now it looks like Gear level and money spent decided the difficulty ( which in a 6 vs 5 can be controlled easily ), not strategy and mods. It certainly looks like CG have possibly rigged this events difficulty and biased it against more F2P players or strategies. IK this isn’t RNG cos it happens 100% of the time for me where the AI gets lucky and perfect combos and prevents me doing so, but not more guild mates who simply paid for gear and shards
Now , my friend In my guild who used G12 and a half toons saw less debuffs being applied and the AI being more stupid, easily completing the event thanks for the AI being more stupid and him having more turns despite some of my toons actually being modded faster. He WHALED AND SPENT MONEY. Yes he had more damage output and survivability but with the same toons he walked through the event clearly cos of certain AI and preloaded changes. Has anyone else seen this cos as of now it looks like Gear level and money spent decided the difficulty ( which in a 6 vs 5 can be controlled easily ), not strategy and mods. It certainly looks like CG have possibly rigged this events difficulty and biased it against more F2P players or strategies. IK this isn’t RNG cos it happens 100% of the time for me where the AI gets lucky and perfect combos and prevents me doing so, but not more guild mates who simply paid for gear and shards