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7 years ago
"electricnick260;c-1609882" wrote:"fluffybumpkinsohn;c-1609879" wrote:
what is hilarious, and not in an amusing way, is that for this team to work, you need traya at 7* to do heroic. let me recap, TRAYA @ 7*.
Ironic. She could save others from cheesy strategies, but not herself
"Naraic;c-1608913" wrote:"electricnick260;c-1608861" wrote:"Syrup_Chugger3;c-1608854" wrote:
Have you even seen the team the nerf is referencing? It's not acolyte attacking 3-5 times. It's literally soloing all of p3, and most of nihilus in p4.
I use said team in p3 and p4 of tier 5. It requires an ungodly level of critical chance and speed and good RNG to keep it going that long. With the work it takes to get to the point you're talking about, it deserves to stay how. It is. It's not like you just throw in a g7 acolyte with a couple crit mods on her and she solos the phase, it does require work
Its not ventress acolyte thats the problem though they mention that in the post. Its treya and 38 million hsr team.
and CG took 2 steps in the wrong direction to fix an error on their part. CG is always 2 steps behind and in the wrong direction. they need to nerf 'paper zombie', but i have to ask how they didnt figure out that zombie dying numerous times would feed asajj. it didnt take game theory players to figure that out.
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