8 years ago
Can something be done to the ui now the debuff meta is in?
Hi,
This is a slight moan. We appear to be firmly in the "debuff meta" the arena is full of toon that apply all sorts of debuffs; dots, daze, shock, stun, speed down, ability block, buff immunity etc etc etc.
Now when you apply most of these debuffs you can't see how much protection/health and tm some of the toons have left when an opponent is taunting. I know you can see in the top right but that's only on the toon you are targeting, when the opponent is taunting you can't focus on anyone else (unless your tone is capable of ignoring taunt)
In arena, for example, you apply most of those debuffs to the toons on the "front row" you have no idea what the situation is with their protectin/health and tm (unless its tfp then you get a good idea how much tm it has :D )
Maybe move the bars to underneath the toon. Maybe stack the debuffs straight up like 5 in one row then the next 5 above those etc etc etc.
This is a slight moan. We appear to be firmly in the "debuff meta" the arena is full of toon that apply all sorts of debuffs; dots, daze, shock, stun, speed down, ability block, buff immunity etc etc etc.
Now when you apply most of these debuffs you can't see how much protection/health and tm some of the toons have left when an opponent is taunting. I know you can see in the top right but that's only on the toon you are targeting, when the opponent is taunting you can't focus on anyone else (unless your tone is capable of ignoring taunt)
In arena, for example, you apply most of those debuffs to the toons on the "front row" you have no idea what the situation is with their protectin/health and tm (unless its tfp then you get a good idea how much tm it has :D )
Maybe move the bars to underneath the toon. Maybe stack the debuffs straight up like 5 in one row then the next 5 above those etc etc etc.