9 years ago
Can we please get a response on the current problems with guilds/raids?
CG communication appears to go in waves, and right now we are in a "trough". It's now been half a month since guilds were released, and unless I missed it, nothing has been said formally about plans to fix some of the serious issues affecting guilds and raids, with the exception of an adjustment to the reward table almost two weeks ago.
The main issue was, is and will continue to be that the entire system is designed to tear guilds apart rather than bring them together. Specifically:
- The reward curve is too steep, with top 3 finishers getting much more than middle finishers who get much more than those on the bottom. This is the #1 issue, as it creates tension within the guild and promotes competition rather than cooperation.
- Determining rewards solely on the basis of DPS.
- Uneven phase difficulties where some are clearly easier than others, allowing some players to have a major advantage as we compete with each other for prizes.
- Lack of control over raid parameters other than tier and start time. In particular, not having refresh time 24 hours after raid start causes distortions and allows some players to get more fights than others.
I'm tired of trying to work around this system to create an even battlefield for my guild. I'm tired of having to choose between running up the score in the easy phases so I get better rewards, or not doing this and getting worse ones. I'm tired of having to watch the raid bar to see what phase we are in. I'm tired of having to choose between finishing the raid faster and finishing the raid fairly. I'm tired of endlessly trying different start times to find something that is fair for everyone because the system itself makes it impossible.
The T7 raid is also a major issue. End game content should not be finishable by any guild in under 1 hour forcing them to then have nothing to do for the following 47. Please address this ASAP, letting us know what you plan to do. If you make it harder that will make things more difficult for me and my guild, and will delay us getting Han Solo, and I am fine with that. I'd rather have something to work towards than be bored all the time.
The raid is the only actual real game content in this game, and should not become another grind. If this otherwise excellent content becomes a joke due to terrible balancing, I am going to have a hard time continuing to justify the time (and money) spent grinding everywhere else.
Thank you for listening.
The main issue was, is and will continue to be that the entire system is designed to tear guilds apart rather than bring them together. Specifically:
- The reward curve is too steep, with top 3 finishers getting much more than middle finishers who get much more than those on the bottom. This is the #1 issue, as it creates tension within the guild and promotes competition rather than cooperation.
- Determining rewards solely on the basis of DPS.
- Uneven phase difficulties where some are clearly easier than others, allowing some players to have a major advantage as we compete with each other for prizes.
- Lack of control over raid parameters other than tier and start time. In particular, not having refresh time 24 hours after raid start causes distortions and allows some players to get more fights than others.
I'm tired of trying to work around this system to create an even battlefield for my guild. I'm tired of having to choose between running up the score in the easy phases so I get better rewards, or not doing this and getting worse ones. I'm tired of having to watch the raid bar to see what phase we are in. I'm tired of having to choose between finishing the raid faster and finishing the raid fairly. I'm tired of endlessly trying different start times to find something that is fair for everyone because the system itself makes it impossible.
The T7 raid is also a major issue. End game content should not be finishable by any guild in under 1 hour forcing them to then have nothing to do for the following 47. Please address this ASAP, letting us know what you plan to do. If you make it harder that will make things more difficult for me and my guild, and will delay us getting Han Solo, and I am fine with that. I'd rather have something to work towards than be bored all the time.
The raid is the only actual real game content in this game, and should not become another grind. If this otherwise excellent content becomes a joke due to terrible balancing, I am going to have a hard time continuing to justify the time (and money) spent grinding everywhere else.
Thank you for listening.