Character Kit Concept: Stormtrooper Commander
Unit Name: Stormtrooper Commander
Relic Amplifier: Pauldron
Affiliation: Dark Side, Support
Tags: Leader, Empire, Imperial Trooper, Imperial Remnant
Era: Era of A New Hope
Attacks and Abilities
Basic: Commanding Fire
Deal Physical damage to target enemy with a 60% chance to call a random ally to assist, increased to 100% if Stormtrooper and Magmatrooper are present. If the ally is an Imperial Trooper, dispel all debuffs on them and Stormtrooper Commander attacks again (Max of 3 chain attacks)
Special 1: Take Cover! (Cooldown: 5)
Dispel all Debuffs on all allies. Imperial Trooper allies gain 25% Turn Meter, doubled for Stormtrooper and Magmatrooper.
Leader: Imperial Command
All Imperial Trooper allies have +100% Defense and Potency. Whenever an Imperial Trooper ally scores a Critical Hit, they gain Offense Up for 2 turns and 10% Turn Meter. The first time an Imperial Trooper ally is to be defeated, they gain Damage Immunity for 2 turns and gain a bonus turn.
While in 3v3 Grand Arenas and if Stormtrooper and Magmatrooper are both allies:
At the start of battle, summon a Stormtrooper to the ally slot.
Whenever the summoned Stormtrooper attacks, Stormtrooper Commander, Stormtrooper and Magmatrooper will Assist, dealing 20% less damage. If any ally scores a Critical Hit, all allies Defence is increased by 20% (stacking) until the end of battle.
Unique: Commanding Officer
Whenever an ally is Debuffed, Stormtrooper Commander has a 25% chance to cleanse them and gain the Debuff dispelled. Imperial Trooper allies have +25% Offense and dispel a random Debuff on themselves whenever they score a Critical Hit.