[Concept] GL Darth Vinculum & Capital Ship: Techno-Destroyer
Darth Vinculum and Techno-Destroyer Concept
Galactic Legend: DARTH VINCULUM
Tags: Dark Side, Leader, Support, Empire, Sith, Galactic Legend, Fleet Commander.
Basic: Forced Interface. Deal Physical damage to target enemy and inflict Vulnerable for 2 turns. If the target already had debuffs, inflict Tenacity Down for 1 turn.
GL Effect: This attack grants 2% Ultimate Charge when hitting an enemy with Vulnerable.
Zeta: Enemies with the Vulnerable debuff have -5% Potency and Tenacity.
Special 1: Protocol: Isolation (Cooldown: 3). Dispel all buffs from target enemy and inflict the unique debuff Digital Shackles until the end of the encounter.
Digital Shackles: Target loses 30% Offense and Defense, and cannot gain bonus Turn Meter.
Zeta: For each buff dispelled, Vinculum gains 3% Ultimate Charge.
Special 2: Communication Lines (Cooldown: 4). All Empire allies gain Advantage for 2 turns. Vinculum and Darth Vader gain the Techno-Rage buff.
Techno-Rage: +50% Critical Damage and attacks cannot be evaded. Darth Vader instantly gains 20% Turn Meter.
Zeta: While Techno-Rage is active, attacks by Vinculum and Darth Vader inflict 1 stack of DOT.
Leader: Grand Technocracy.
Synchronization: All Empire allies gain +50% Speed, +40% Max Health, and +50% Potency.
Combat Analytics: Whenever an Empire ally deals damage to a debuffed enemy, they recover 5% Protection.
Heir Priority: If Darth Vader is present, he takes 75% less damage from Instant Defeat abilities.
Zeta: Whenever Darth Vader uses an ability, Vinculum gains 2% Ultimate Charge.
Unique (GL): Architect of the New Order. Vinculum gains 1 stack of Digital Connection for each buff dispelled via Special 1 (max 5 stacks).
1 Stack: Grant 5% Turn Meter to all Empire allies at the start of Vinculum's turn.
2 Stacks: Gain +5% Offense for each dispelled buff.
3 Stacks: Inflict Target Lock on the primary enemy for 2 turns.
4 Stacks: Gain 0.2% Potency for every 1% of Ultimate Charge.
5 Stacks: Attacks ignore Taunt effects.
Zeta: At the start of every turn, Vinculum automatically inflicts Target Lock on a random enemy.
ULTIMATE: Directive: Galactic Reboot.
Instantly defeat all enemies with less than 30% Health (excluding GLs).
Inflict Daze and Ability Block on all other enemies for 1 turn.
Vader and Vinculum gain 100% Turn Meter and the Overload buff.
Capital Ship: TECHNO-DESTROYER
Tags: Dark Side, Empire, Sith, Galactic Legend, Capital Ship.
Passive (GL): Imperial Technocracy. Ultimate Charge cannot be decreased. Allied Empire ships gain +50% Max Protection and +25% Tenacity.
Heir Code: While TIE Advanced x1 is active, it gains Digital Immortality. Vader's attacks grant +5% Ultimate Charge.
Basic: Digital Decay. Deal Physical damage and inflict Vulnerable and Ability Block for 1 turn.
Special 1: Protocol Breach (Cooldown: 3). Dispel all buffs from all enemies and inflict System Collapse.
Special 2: Target Acquisition: Sith Lord (Cooldown: 4). Call TIE Advanced x1 to attack. Attack deals +100% damage, ignores Defense.
ULTIMATE: Directive: System Crush (100% Charge).
Data Purge: Instantly defeat all non-GL enemy ships with less than 50% Health.
Override Control: One random enemy ship switches sides until the end of the battle!